Fix multiple bugs with ft2 font loading that were caused by the switch to cachepic...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 29 Apr 2018 10:16:09 +0000 (10:16 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 29 Apr 2018 10:16:09 +0000 (10:16 +0000)
commit90a141660eecdb9cfe07bebeb7b07ac4f1ee448f
treed318ac5efe451c9d5fe000e654d5e04cef896ac2
parent5a126af930cb0f3c66b3065218d939d4bbacb613
Fix multiple bugs with ft2 font loading that were caused by the switch to cachepic and skinframe.

R_Skinframe_LoadExternal now uses comparecrc = -1 to allow the shader loading to find the skinframe for an ft2 font.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12405 d7cf8633-e32d-0410-b094-e92efae38249
ft2.c
gl_draw.c
gl_rmain.c