Vic informed me of the AGP settings (0-0.25, 0-0.25, 0.25-0.75) and video memory...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Mar 2003 20:33:23 +0000 (20:33 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Mar 2003 20:33:23 +0000 (20:33 +0000)
commit917a172b4636607a46bdbe8c47b15dca2e40bfca
treea8e01034ccbebab05663e4cc8e3427cdda174627
parent0567db0111a0c7d8979222cf9979af6e28a95401
Vic informed me of the AGP settings (0-0.25, 0-0.25, 0.25-0.75) and video memory settings (0-0.25, 0-0.25, 0.75-1) for use with GL_NV_vertex_array_range, they seem to have no effect but the defaults have been updated (to 0.2, 0.2, 0.7) to choose AGP

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2820 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c