fix bug in skybox render + r_glsl_usegeneric + fog; add gamma to postprocessing shader
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 29 Jan 2008 08:07:48 +0000 (08:07 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 29 Jan 2008 08:07:48 +0000 (08:07 +0000)
commit941f1a240b5b55a93e786f8ad22399b95c51aaf2
treee13b2f15a0539ce85a91da64a44e5b8de595711b
parent9d92338c554eeb437467b0df2e05fcca778a6dde
fix bug in skybox render + r_glsl_usegeneric + fog; add gamma to postprocessing shader

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8037 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
r_sky.c