fix zfighting on decals in D3D9 (where negative polygon offset isn't possible)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 4 Mar 2011 00:36:36 +0000 (00:36 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 4 Mar 2011 00:36:36 +0000 (00:36 +0000)
commit9447b928855938a53cf24ff2d057581f82915307
tree77090fc81ed8f88cceac71684ad74c21e3104f9e
parent67f8d0a2ef03322d567d605d781bd6993e187f44
fix zfighting on decals in D3D9 (where negative polygon offset isn't possible)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10889 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c