]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
updated glsl and cg (now also directly compiled as hlsl) shaders - integrated the...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Jul 2010 10:33:30 +0000 (10:33 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Jul 2010 10:33:30 +0000 (10:33 +0000)
commit9ee9172d8494e36c272e72d3301966673b01d37e
treef8deb6424107690db51f4f9db48d5c664cb16c62
parentcb9437e103e973ba5833636ba973833945a2a148
updated glsl and cg (now also directly compiled as hlsl) shaders - integrated the r_bloom_colorsubtract behavior into the shader rather than relying on fixed function blending in an extra pass, this should be a little faster...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10268 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c