additional high quality shadowmap filter that uses the shadow sampler rather than...
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 8 Dec 2012 02:31:28 +0000 (02:31 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 8 Dec 2012 02:31:28 +0000 (02:31 +0000)
commitb205255e1b80349f082e66546ddbfd6ee9b3cc2a
treede30759a73223d61a430e28befc6d59867a64557
parent466b8256de3e6b31fd4a05bf47cc0e0986810a02
additional high quality shadowmap filter that uses the shadow sampler rather than texture gathers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11858 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c
shader_glsl.h