support more level network eyes, and make them static instead of on-stack. Now 8k...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 22 Aug 2010 15:13:36 +0000 (15:13 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 22 Aug 2010 15:13:36 +0000 (15:13 +0000)
commitb6ed613006398a0962bd09c8bf89e68e5cd2ec7c
tree056e9bfe25deddf7860d1924f5bd6aaf8160716b
parent3c3e4f3bcee14585fb284284b143ece0c126dd75
support more level network eyes, and make them static instead of on-stack. Now 8k of memory are used for warpzones.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10411 d7cf8633-e32d-0410-b094-e92efae38249
quakedef.h
sv_main.c