renamed byte to qbyte throughout engine to eliminate a mingw conflict
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 27 Feb 2002 03:58:07 +0000 (03:58 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 27 Feb 2002 03:58:07 +0000 (03:58 +0000)
commitc4ee1bbcc6b2f917465f07269ad09942bbf40849
treec6148b365f17a7b07214b1724f5223d322046440
parentc9f2e6f253a2d4e9fac2e0cf97eab2d62590cbf4
renamed byte to qbyte throughout engine to eliminate a mingw conflict

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1579 d7cf8633-e32d-0410-b094-e92efae38249
80 files changed:
bspfile.h
cd_linux.c
cd_win.c
cdaudio.h
cgamevm.c
cgamevm.h
cl_input.c
cl_main.c
cl_parse.c
cl_particles.c
cl_screen.c
cl_screen.h
cl_tent.c
client.h
common.c
common.h
console.h
crc.c
crc.h
fractalnoise.c
gl_backend.c
gl_draw.c
gl_models.c
gl_rsurf.c
gl_textures.c
image.c
image.h
mathlib.c
mathlib.h
menu.c
model_alias.c
model_brush.c
model_brush.h
model_shared.c
model_shared.h
model_sprite.c
modelgen.h
net.h
net_dgrm.c
net_loop.c
net_udp.c
net_udp.h
net_wins.c
net_wins.h
net_wipx.c
net_wipx.h
palette.c
palette.h
pr_cmds.c
pr_comp.h
pr_edict.c
pr_execprogram.h
progs.h
protocol.c
protocol.h
quakedef.h
r_clip.c
r_crosshairs.c
r_explosion.c
r_light.c
r_particles.c
r_sky.c
r_textures.h
render.h
sbar.c
server.h
snd_mem.c
sound.h
sv_light.c
sv_main.c
sys_win.c
ui.c
vid_3dfxsvga.c
vid_shared.c
vid_wgl.c
wad.c
wad.h
winquake.h
world.c
zone.h