fix GLSL shader error with directional bouncegrid and fog
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 16 Aug 2011 08:06:52 +0000 (08:06 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 16 Aug 2011 08:06:52 +0000 (08:06 +0000)
commitc6b063db8b4b2175f81ec0146f4e23a0ec1abcd9
treebfd6a895ab0d8cd4ff18e07a9b5cddc3b84a5fd1
parent30765cee4b9bb4f0e189023788088d48a9bed7a0
fix GLSL shader error with directional bouncegrid and fog

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11274 d7cf8633-e32d-0410-b094-e92efae38249
shader_glsl.h