added mod_noshader_default_offsetmapping to allow separate control over
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 8 Apr 2011 16:37:50 +0000 (16:37 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 8 Apr 2011 16:37:50 +0000 (16:37 +0000)
commitcf23ece7905622d1271e94a8dd44f47e93870da6
tree1ab1d493678415fdb67594e0b606343be7debfdf
parent764d427c5ca3d15a9d85d38f94aa0ddc85f8677d
added mod_noshader_default_offsetmapping to allow separate control over
external textures that have no q3 shader

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11037 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c
model_shared.c