disable depthfirst rendering on animated models since it doesn't work and should...
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 26 Mar 2013 22:19:01 +0000 (22:19 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 26 Mar 2013 22:19:01 +0000 (22:19 +0000)
commitd1df06d62959e586b40f895402fcb2e8da728b88
treeb66d737d9b0209359ec5cab3107293c8081fb781
parentd6f2d1bfdcd3e5c84c15491afd73c7b665168cce
disable depthfirst rendering on animated models since it doesn't work and should theoretically have little performance benefit (and most likely performance detriment)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11929 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c