]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
check OpenGL 2.0 version again, rather than supporting fragment shaders
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 3 Jun 2011 06:40:06 +0000 (06:40 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 3 Jun 2011 06:40:06 +0000 (06:40 +0000)
commitd3179fa702631ed2c9b45ab21983365dce14def6
tree9b8d760aec0b451dc6379ea84b9a568dfddb9ffb
parentba7268e5279ee4f6959883a2789d5abdf8c67a70
check OpenGL 2.0 version again, rather than supporting fragment shaders
on 1.4, as it's just not performant on these chips and sometimes buggy

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11176 d7cf8633-e32d-0410-b094-e92efae38249
vid_shared.c