added r_shadow_bouncegrid cvar, this feature does realtime global
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 23 Feb 2011 16:13:24 +0000 (16:13 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 23 Feb 2011 16:13:24 +0000 (16:13 +0000)
commitd751baf5a54e65ccd087a62ca7d7623d2e0c3453
treeb5d020d5da0a8d9d0ce7b7f14e6cd5d29435ee70
parent7fd79071d59a0cd0cd40ba401235643f578c8ecc
added r_shadow_bouncegrid cvar, this feature does realtime global
illumination by particle tracing and uploading a new 3D texture every
frame containing the lighting

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10856 d7cf8633-e32d-0410-b094-e92efae38249
cl_gecko.c
cl_video.c
dpsoftrast.h
gl_draw.c
gl_rmain.c
gl_rsurf.c
gl_textures.c
r_shadow.c
r_shadow.h
r_textures.h