fix sampling of shadow2D results
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 11 Sep 2011 18:44:47 +0000 (18:44 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 11 Sep 2011 18:44:47 +0000 (18:44 +0000)
commitdb598bd1694ad7703502fa73c509beba710fbd0e
tree29a271dd8b4bcb7d79ddb2b6b9af5dbea4a7dc82
parent06c238641cc16b65e1c4964019107665b29e4507
fix sampling of shadow2D results

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11341 d7cf8633-e32d-0410-b094-e92efae38249
shader_glsl.h