]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
changed shader parsing to use strcasecmp just incase some shader has a weird case...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 9 Feb 2004 05:50:53 +0000 (05:50 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 9 Feb 2004 05:50:53 +0000 (05:50 +0000)
commitdc64c31fd5362f2981125dcaaebdec33eb57ca11
tree9986f2ecf723779035963478bfa6a091db1249de
parent344bc8403b50ad75ca3d876430a4a87faf9f9f41
changed shader parsing to use strcasecmp just incase some shader has a weird case on the surfaceparms
made some of the q3bsp warnings use dprintf because they're probably annoying users
switched to simpler tracebrush bsp recursion code (the old code crashed for me occasionally, but I've been unable to reproduce that problem again, so I guess it's fixed too, or something)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3881 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c