fix shading seams along uv seams on compiled frame zero of mdl/md2/md3 models
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 19 Feb 2007 01:24:44 +0000 (01:24 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 19 Feb 2007 01:24:44 +0000 (01:24 +0000)
commitded16fd66f1a999d35ee57f989f881f205a428c7
treea268ee1693baed41d621b7fd8ce9af369f95c523
parent71de4dd795b4049a7b77a20186820a86a776319d
fix shading seams along uv seams on compiled frame zero of mdl/md2/md3 models

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6861 d7cf8633-e32d-0410-b094-e92efae38249
model_alias.c