Disable the code path that compiles geometry shaders - we don't currently use any...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 29 Jul 2018 23:22:01 +0000 (23:22 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 29 Jul 2018 23:22:01 +0000 (23:22 +0000)
commite3b43390c257028c8598b15988a26a0eb59d6a52
tree3b874a4162113fff5168ff618e7def247a53e7eb
parent58ec4585483b36354e814171c95f61d3caf9ffb0
Disable the code path that compiles geometry shaders - we don't currently use any of these and the code path is broken.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12445 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c