added a 4D noise function for use by shaders
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 25 May 2007 07:57:11 +0000 (07:57 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 25 May 2007 07:57:11 +0000 (07:57 +0000)
commite8b5598ebc14182bb5c2582d7b7708004ae51393
tree47ec51f017540fbd8698a566ba85b70be57420b9
parenta4c6f1f94966a7aa83c581472e9357144c342344
added a 4D noise function for use by shaders

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7367 d7cf8633-e32d-0410-b094-e92efae38249
fractalnoise.c
quakedef.h