cache collision trace results from frame to frame
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 11 Mar 2011 10:12:14 +0000 (10:12 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 11 Mar 2011 10:12:14 +0000 (10:12 +0000)
commitf8f2c6e04027f3fb0a1cce5efa4aacac25bbcf60
tree8f335bc72d1686d7ff792cdef4e97991661132c2
parent87645ca04916e9cf3d309ac9c682b096787a8b95
cache collision trace results from frame to frame
increased r_shadow_bouncegrid_photons from 2000 to 5000 (same
performance, thanks to the collision cache)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10907 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c
cl_screen.c
client.h
collision.c
collision.h
host.c
r_shadow.c
sv_main.c
todo