Remove all render paths except GL20/GLES2. This means no DPSOFTRAST, no DX9 support...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 20 Apr 2018 05:36:20 +0000 (05:36 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 20 Apr 2018 05:36:20 +0000 (05:36 +0000)
commitfb2170426e2f351328b08035e2dd05f5bd6dbb19
tree04613c821392af373713822852e20b136a775a06
parent563fb48299f453ecb3b81168079df8d30c0ac311
Remove all render paths except GL20/GLES2.  This means no DPSOFTRAST, no DX9 support, no GL1.1/GL1.3 support.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12399 d7cf8633-e32d-0410-b094-e92efae38249
19 files changed:
darkplaces-dedicated-vs2017.vcxproj
darkplaces-sdl2-vs2017.vcxproj
darkplaces-wgl-vs2017.vcxproj
dpsoftrast.c
dpsoftrast.h
gl_backend.c
gl_draw.c
gl_rmain.c
gl_textures.c
glquake.h
model_brush.c
r_shadow.c
r_textures.h
render.h
shader_hlsl.h
vid.h
vid_sdl.c
vid_shared.c
vid_wgl.c