Remove the last remnants of DPSOFTRAST support in vid_glx.c.
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 20 Apr 2018 06:06:03 +0000 (06:06 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 20 Apr 2018 06:06:03 +0000 (06:06 +0000)
commitff2b13639f3e5b83386155944f4d1efee3582ed2
tree050b3651431600d0df4f5f6064a83ec6ab2beb29
parent33a718ecc3619f6e4fb485c68a73f9b118473027
Remove the last remnants of DPSOFTRAST support in vid_glx.c.

Remove some dead files.

Fix some warnings on CL_MeshEntities functions that should have been
static.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12401 d7cf8633-e32d-0410-b094-e92efae38249
cl_dyntexture.c [deleted file]
cl_dyntexture.h [deleted file]
cl_main.c
dpsoftrast.c [deleted file]
dpsoftrast.h [deleted file]
makefile.inc
shader_hlsl.h [deleted file]
vid_glx.c