+//PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint = #439;
+void PF_getsurfaceclippedpoint(void)
+{
+ edict_t *ed;
+ msurface_t *surf;
+ vec3_t p, out;
+ VectorClear(G_VECTOR(OFS_RETURN));
+ ed = G_EDICT(OFS_PARM0);
+ if (!ed || ed->free)
+ return;
+ if (!(surf = getsurface(ed, G_FLOAT(OFS_PARM1))))
+ return;
+ // FIXME: implement rotation/scaling
+ VectorSubtract(G_VECTOR(OFS_PARM2), ed->v.origin, p);
+ clippointtosurface(surf, p, out);
+ // FIXME: implement rotation/scaling
+ VectorAdd(out, ed->v.origin, G_VECTOR(OFS_RETURN));
+}