Too fine an AREA_GRID seems to be dropping performance in normal quake maps (I hope...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Feb 2003 01:41:00 +0000 (01:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Feb 2003 01:41:00 +0000 (01:41 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2782 d7cf8633-e32d-0410-b094-e92efae38249

world.c

diff --git a/world.c b/world.c
index 7505c86..6a7a1a5 100644 (file)
--- a/world.c
+++ b/world.c
@@ -179,7 +179,7 @@ typedef struct areagrid_s
 }
 areagrid_t;
 
-#define AREA_GRID 32
+#define AREA_GRID 16
 #define AREA_GRIDNODES (AREA_GRID * AREA_GRID)
 
 static areagrid_t sv_areagrid[AREA_GRIDNODES];