]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
fix s->waterlevel = 0 and such
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 12 May 2006 07:05:32 +0000 (07:05 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 12 May 2006 07:05:32 +0000 (07:05 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6365 d7cf8633-e32d-0410-b094-e92efae38249

cl_input.c

index 55553507d8f4d0ea74032691efb3172f1c211b19..d9a061658a912dcaf0b75a6298391d5f7ffd9d50 100644 (file)
@@ -495,8 +495,8 @@ void CL_UpdatePrydonCursor(void)
        cl.cmd.cursor_screen[1] = bound(-1, cl.cmd.cursor_screen[1], 1);
        cl.cmd.cursor_screen[2] = 1;
 
        cl.cmd.cursor_screen[1] = bound(-1, cl.cmd.cursor_screen[1], 1);
        cl.cmd.cursor_screen[2] = 1;
 
-       scale[0] = -r_refdef.frustum_x;
-       scale[1] = -r_refdef.frustum_y;
+       scale[0] = -r_view.frustum_x;
+       scale[1] = -r_view.frustum_y;
        scale[2] = 1;
 
        // trace distance
        scale[2] = 1;
 
        // trace distance
@@ -505,9 +505,9 @@ void CL_UpdatePrydonCursor(void)
        // calculate current view matrix
        V_CalcRefdef();
        VectorClear(temp);
        // calculate current view matrix
        V_CalcRefdef();
        VectorClear(temp);
-       Matrix4x4_Transform(&r_refdef.viewentitymatrix, temp, cl.cmd.cursor_start);
+       Matrix4x4_Transform(&r_view.matrix, temp, cl.cmd.cursor_start);
        VectorSet(temp, cl.cmd.cursor_screen[2] * scale[2], cl.cmd.cursor_screen[0] * scale[0], cl.cmd.cursor_screen[1] * scale[1]);
        VectorSet(temp, cl.cmd.cursor_screen[2] * scale[2], cl.cmd.cursor_screen[0] * scale[0], cl.cmd.cursor_screen[1] * scale[1]);
-       Matrix4x4_Transform(&r_refdef.viewentitymatrix, temp, cl.cmd.cursor_end);
+       Matrix4x4_Transform(&r_view.matrix, temp, cl.cmd.cursor_end);
        // trace from view origin to the cursor
        cl.cmd.cursor_fraction = CL_SelectTraceLine(cl.cmd.cursor_start, cl.cmd.cursor_end, cl.cmd.cursor_impact, cl.cmd.cursor_normal, &cl.cmd.cursor_entitynumber, (chase_active.integer || cl.intermission) ? &cl.entities[cl.playerentity].render : NULL, false);
 }
        // trace from view origin to the cursor
        cl.cmd.cursor_fraction = CL_SelectTraceLine(cl.cmd.cursor_start, cl.cmd.cursor_end, cl.cmd.cursor_impact, cl.cmd.cursor_normal, &cl.cmd.cursor_entitynumber, (chase_active.integer || cl.intermission) ? &cl.entities[cl.playerentity].render : NULL, false);
 }
@@ -544,6 +544,7 @@ void CL_ClientMovement_Input(qboolean buttonjump, qboolean buttoncrouch)
 {
        int i;
        int n;
 {
        int i;
        int n;
+       double lasttime = cl.movement_numqueue >= 0 ? cl.movement_queue[cl.movement_numqueue - 1].time : 0;
        // remove stale queue items
        n = cl.movement_numqueue;
        cl.movement_numqueue = 0;
        // remove stale queue items
        n = cl.movement_numqueue;
        cl.movement_numqueue = 0;
@@ -565,7 +566,7 @@ void CL_ClientMovement_Input(qboolean buttonjump, qboolean buttoncrouch)
                // add to input queue
                cl.movement_queue[cl.movement_numqueue].sequence = cl.movesequence;
                cl.movement_queue[cl.movement_numqueue].time = cl.mtime[0];
                // add to input queue
                cl.movement_queue[cl.movement_numqueue].sequence = cl.movesequence;
                cl.movement_queue[cl.movement_numqueue].time = cl.mtime[0];
-               cl.movement_queue[cl.movement_numqueue].frametime = cl.mtime[0] - cl.mtime[1];
+               cl.movement_queue[cl.movement_numqueue].frametime = bound(0, cl.mtime[0] - lasttime, 0.1);
                VectorCopy(cl.viewangles, cl.movement_queue[cl.movement_numqueue].viewangles);
                cl.movement_queue[cl.movement_numqueue].move[0] = cl.cmd.forwardmove;
                cl.movement_queue[cl.movement_numqueue].move[1] = cl.cmd.sidemove;
                VectorCopy(cl.viewangles, cl.movement_queue[cl.movement_numqueue].viewangles);
                cl.movement_queue[cl.movement_numqueue].move[0] = cl.cmd.forwardmove;
                cl.movement_queue[cl.movement_numqueue].move[1] = cl.cmd.sidemove;
@@ -715,18 +716,18 @@ void CL_ClientMovement_UpdateStatus(cl_clientmovement_state_t *s)
 
        // set watertype/waterlevel
        VectorSet(origin1, s->origin[0], s->origin[1], s->origin[2] + s->mins[2] + 1);
 
        // set watertype/waterlevel
        VectorSet(origin1, s->origin[0], s->origin[1], s->origin[2] + s->mins[2] + 1);
-       s->waterlevel = 0;
+       s->waterlevel = WATERLEVEL_NONE;
        s->watertype = CL_TraceBox(origin1, vec3_origin, vec3_origin, origin1, true, NULL, 0, false).startsupercontents & SUPERCONTENTS_LIQUIDSMASK;
        if (s->watertype)
        {
        s->watertype = CL_TraceBox(origin1, vec3_origin, vec3_origin, origin1, true, NULL, 0, false).startsupercontents & SUPERCONTENTS_LIQUIDSMASK;
        if (s->watertype)
        {
-               s->waterlevel = 1;
+               s->waterlevel = WATERLEVEL_WETFEET;
                origin1[2] = s->origin[2] + (s->mins[2] + s->maxs[2]) * 0.5f;
                if (CL_TraceBox(origin1, vec3_origin, vec3_origin, origin1, true, NULL, 0, false).startsupercontents & SUPERCONTENTS_LIQUIDSMASK)
                {
                origin1[2] = s->origin[2] + (s->mins[2] + s->maxs[2]) * 0.5f;
                if (CL_TraceBox(origin1, vec3_origin, vec3_origin, origin1, true, NULL, 0, false).startsupercontents & SUPERCONTENTS_LIQUIDSMASK)
                {
-                       s->waterlevel = 2;
+                       s->waterlevel = WATERLEVEL_SWIMMING;
                        origin1[2] = s->origin[2] + 22;
                        if (CL_TraceBox(origin1, vec3_origin, vec3_origin, origin1, true, NULL, 0, false).startsupercontents & SUPERCONTENTS_LIQUIDSMASK)
                        origin1[2] = s->origin[2] + 22;
                        if (CL_TraceBox(origin1, vec3_origin, vec3_origin, origin1, true, NULL, 0, false).startsupercontents & SUPERCONTENTS_LIQUIDSMASK)
-                               s->waterlevel = 3;
+                               s->waterlevel = WATERLEVEL_SUBMERGED;
                }
        }
 
                }
        }