fix a typo... why didn't compiler error
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Dec 2011 11:17:01 +0000 (11:17 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Dec 2011 11:17:01 +0000 (11:17 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11589 d7cf8633-e32d-0410-b094-e92efae38249

cl_particles.c

index a622a68..1e7a909 100644 (file)
@@ -112,9 +112,9 @@ typedef struct particleeffectinfo_s
        float lightradiusfade;
        float lighttime;
        float lightcolor[3];
-       float lightcorona[2];
        qboolean lightshadow;
        int lightcubemapnum;
+       float lightcorona[2];
        unsigned int staincolor[2]; // note: 0x808080 = neutral (particle's own color), these are modding factors for the particle's original color!
        int staintex[2];
        float stainalpha[2];