gametype deathmatch)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8489
d7cf8633-e32d-0410-b094-
e92efae38249
// parse gametype
cl.gametype = MSG_ReadByte ();
// parse gametype
cl.gametype = MSG_ReadByte ();
+ // the original id singleplayer demos are bugged and contain
+ // GAME_DEATHMATCH even for singleplayer
+ if (cl.maxclients == 1 && cls.protocol == PROTOCOL_QUAKE)
+ cl.gametype = GAME_COOP;
// parse signon message
str = MSG_ReadString ();
// parse signon message
str = MSG_ReadString ();