a GL_DepthTest call I forgot in the last commit
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 23 Mar 2006 11:49:22 +0000 (11:49 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 23 Mar 2006 11:49:22 +0000 (11:49 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6176 d7cf8633-e32d-0410-b094-e92efae38249

r_sky.c

diff --git a/r_sky.c b/r_sky.c
index 2d6ac57..8ed9da7 100644 (file)
--- a/r_sky.c
+++ b/r_sky.c
@@ -432,6 +432,7 @@ void R_Sky(void)
                        //GL_Clear(GL_DEPTH_BUFFER_BIT);
                }
                */
                        //GL_Clear(GL_DEPTH_BUFFER_BIT);
                }
                */
+               GL_DepthTest(true);
        }
 }
 
        }
 }