+ Added Steel Storm 2 and Tomes of Mephistopheles games
authormotorsep <motorsep@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Nov 2011 05:56:32 +0000 (05:56 +0000)
committermotorsep <motorsep@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Nov 2011 05:56:32 +0000 (05:56 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11581 d7cf8633-e32d-0410-b094-e92efae38249

common.c
common.h

index ada40e2..199d106 100644 (file)
--- a/common.c
+++ b/common.c
@@ -1461,9 +1461,11 @@ static const gamemode_info_t gamemode_info [GAME_COUNT] =
 { GAME_DARSANA,                        GAME_DARSANA,                   "darsana",                      "-darsana",                     "Darsana",                              "ddata",        NULL,                   "darsana",              "darsana"                       }, // COMMANDLINEOPTION: Game: -darsana runs the game Darsana
 { GAME_CONTAGIONTHEORY,        GAME_CONTAGIONTHEORY,   "contagiontheory",      "-contagiontheory",     "Contagion Theory",             "ctdata",       NULL,                   "ct",                   "contagiontheory"       }, // COMMANDLINEOPTION: Game: -contagiontheory runs the game Contagion Theory
 { GAME_EDU2P,                  GAME_EDU2P,                             "edu2p",                        "-edu2p",                       "EDU2 Prototype",               "id1",          "edu2",                 "edu2_p",               "edu2prototype"         }, // COMMANDLINEOPTION: Game: -edu2p runs the game Edu2 prototype
-{ GAME_PROPHECY,               GAME_PROPHECY,                  "prophecy",                     "-prophecy",            "Prophecy",                             "data",         NULL,                   "prophecy",             "prophecy"                      }, // COMMANDLINEOPTION: Game: -prophecy runs the game Prophecy
+{ GAME_PROPHECY,               GAME_PROPHECY,                  "prophecy",             "-prophecy",            "Prophecy",                     "gamedata",             NULL,                   "phcy",         "prophecy"                      }, // COMMANDLINEOPTION: Game: -prophecy runs the game Prophecy
 { GAME_BLOODOMNICIDE,  GAME_BLOODOMNICIDE,             "omnicide",                     "-omnicide",            "Blood Omnicide",               "kain",         NULL,                   "omnicide",             "omnicide"                      }, // COMMANDLINEOPTION: Game: -omnicide runs the game Blood Omnicide
 { GAME_STEELSTORM,             GAME_STEELSTORM,                "steelstorm",           "-steelstorm",          "Steel-Storm",                  "gamedata",     NULL,                   "ss",                   "steelstorm"            }, // COMMANDLINEOPTION: Game: -steelstorm runs the game Steel Storm
+{ GAME_STEELSTORM2,            GAME_STEELSTORM2,               "steelstorm2",          "-steelstorm2",         "Steel Storm 2",                        "gamedata",     NULL,                   "ss2",                  "steelstorm2"           }, // COMMANDLINEOPTION: Game: -steelstorm runs the game Steel Storm
+{ GAME_TOMESOFMEPHISTOPHELES,          GAME_TOMESOFMEPHISTOPHELES,             "tomesofmephistopheles",                "-tomesofmephistopheles",               "Tomes of Mephistopheles",                      "gamedata",     NULL,                   "tom",                  "tomesofmephistopheles"         }, // COMMANDLINEOPTION: Game: -steelstorm runs the game Steel Storm
 { GAME_STRAPBOMB,              GAME_STRAPBOMB,                 "strapbomb",            "-strapbomb",           "Strap-on-bomb Car",    "id1",          NULL,                   "strap",                "strapbomb"                     }, // COMMANDLINEOPTION: Game: -strapbomb runs the game Strap-on-bomb Car
 { GAME_MOONHELM,               GAME_MOONHELM,                  "moonhelm",                     "-moonhelm",            "MoonHelm",                             "data",         NULL,                   "mh",                   "moonhelm"                      }, // COMMANDLINEOPTION: Game: -moonhelm runs the game MoonHelm
 };
index e91be28..a7bab9e 100644 (file)
--- a/common.h
+++ b/common.h
@@ -290,6 +290,8 @@ typedef enum gamemode_e
        GAME_PROPHECY,
        GAME_BLOODOMNICIDE,
        GAME_STEELSTORM, // added by motorsep
+       GAME_STEELSTORM2, // added by motorsep
+       GAME_TOMESOFMEPHISTOPHELES, // added by motorsep
        GAME_STRAPBOMB, // added by motorsep for Urre
        GAME_MOONHELM,
        GAME_COUNT