git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6952
d7cf8633-e32d-0410-b094-
e92efae38249
if (cls.demoplayback)
CL_Disconnect();
if (cls.demoplayback)
CL_Disconnect();
- if (cls.state != ca_disconnected || sv.active)
+ if (cls.state == ca_connected || sv.active)
{
// actually, changing during game would work fine, but would be stupid
Con_Printf("Can not change gamedir while client is connected or server is running!\n");
{
// actually, changing during game would work fine, but would be stupid
Con_Printf("Can not change gamedir while client is connected or server is running!\n");