added new method of culling irrelevant entity collisions - a grid of areas
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 21 Feb 2003 09:24:53 +0000 (09:24 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 21 Feb 2003 09:24:53 +0000 (09:24 +0000)
the areanode system still lingers because it can cope with things the grid can not (entities outside the grid, or too large for the alloted 16 grid links per entity)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2775 d7cf8633-e32d-0410-b094-e92efae38249


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