clarify float() traceline comments to say void()
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 12 Apr 2009 09:17:30 +0000 (09:17 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 12 Apr 2009 09:17:30 +0000 (09:17 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8908 d7cf8633-e32d-0410-b094-e92efae38249

clvm_cmds.c
svvm_cmds.c

index bf8ae0a..f527355 100644 (file)
@@ -241,7 +241,7 @@ void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
 
-// #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
+// #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
 static void VM_CL_traceline (void)
 {
        float   *v1, *v2;
@@ -3108,7 +3108,7 @@ VM_vlen,                                          // #12 float(vector v) vlen (QUAKE)
 VM_vectoyaw,                                   // #13 float(vector v) vectoyaw (QUAKE)
 VM_CL_spawn,                                   // #14 entity() spawn (QUAKE)
 VM_remove,                                             // #15 void(entity e) remove (QUAKE)
-VM_CL_traceline,                               // #16 float(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
+VM_CL_traceline,                               // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
 NULL,                                                  // #17 entity() checkclient (QUAKE)
 VM_find,                                               // #18 entity(entity start, .string fld, string match) find (QUAKE)
 VM_precache_sound,                             // #19 void(string s) precache_sound (QUAKE)
index 25ffe6e..324082b 100644 (file)
@@ -3093,7 +3093,7 @@ VM_vlen,                                          // #12 float(vector v) vlen (QUAKE)
 VM_vectoyaw,                                   // #13 float(vector v) vectoyaw (QUAKE)
 VM_spawn,                                              // #14 entity() spawn (QUAKE)
 VM_remove,                                             // #15 void(entity e) remove (QUAKE)
-VM_SV_traceline,                               // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
+VM_SV_traceline,                               // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
 VM_SV_checkclient,                             // #17 entity() checkclient (QUAKE)
 VM_find,                                               // #18 entity(entity start, .string fld, string match) find (QUAKE)
 VM_SV_precache_sound,                  // #19 void(string s) precache_sound (QUAKE)