forgot to init the effects variable in the light parser
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 2 Mar 2004 00:26:59 +0000 (00:26 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 2 Mar 2004 00:26:59 +0000 (00:26 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3949 d7cf8633-e32d-0410-b094-e92efae38249

r_shadow.c

index 0083e42696b083361d78e52870fccefca9bec4e6..713a89043dcfafa5e02dadec340be7bdf74b1628 100644 (file)
@@ -2744,6 +2744,7 @@ void R_Shadow_LoadWorldLightsFromMap_LightArghliteTyrlite(void)
                style = 0;
                skin = 0;
                pflags = 0;
+               effects = 0;
                islight = false;
                while (1)
                {