reimplemented particle lighting, however it is not used (too slow)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 10 Apr 2005 15:36:33 +0000 (15:36 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 10 Apr 2005 15:36:33 +0000 (15:36 +0000)
fixed a stupid bug in fogging of alpha blend and modulation blend

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5171 d7cf8633-e32d-0410-b094-e92efae38249

cl_particles.c

index 28de12d..4c61f60 100644 (file)
@@ -200,30 +200,31 @@ typedef struct particletype_s
 {
        pblend_t blendmode;
        porientation_t orientation;
+       qboolean lighting;
 }
 particletype_t;
 
 typedef enum
 {
-       pt_alphastatic, pt_static, pt_spark, pt_beam, pt_rain, pt_raindecal, pt_snow, pt_bubble, pt_blood, pt_grow, pt_decal, pt_entityparticle, pt_total
+       pt_alphastatic, pt_static, pt_spark, pt_beam, pt_rain, pt_raindecal, pt_snow, pt_bubble, pt_blood, pt_smoke, pt_decal, pt_entityparticle, pt_total
 }
 ptype_t;
 
 // must match ptype_t values
 particletype_t particletype[pt_total] =
 {
-       {PBLEND_ALPHA, PARTICLE_BILLBOARD}, //pt_alphastatic
-       {PBLEND_ADD, PARTICLE_BILLBOARD}, //pt_static
-       {PBLEND_ADD, PARTICLE_SPARK}, //pt_spark
-       {PBLEND_ADD, PARTICLE_BEAM}, //pt_beam
-       {PBLEND_ADD, PARTICLE_SPARK}, //pt_rain
-       {PBLEND_ADD, PARTICLE_ORIENTED_DOUBLESIDED}, //pt_raindecal
-       {PBLEND_ADD, PARTICLE_BILLBOARD}, //pt_snow
-       {PBLEND_ADD, PARTICLE_BILLBOARD}, //pt_bubble
-       {PBLEND_MOD, PARTICLE_BILLBOARD}, //pt_blood
-       {PBLEND_ADD, PARTICLE_BILLBOARD}, //pt_grow
-       {PBLEND_MOD, PARTICLE_ORIENTED_DOUBLESIDED}, //pt_decal
-       {PBLEND_ALPHA, PARTICLE_BILLBOARD}, //pt_entityparticle
+       {PBLEND_ALPHA, PARTICLE_BILLBOARD, false}, //pt_alphastatic
+       {PBLEND_ADD, PARTICLE_BILLBOARD, false}, //pt_static
+       {PBLEND_ADD, PARTICLE_SPARK, false}, //pt_spark
+       {PBLEND_ADD, PARTICLE_BEAM, false}, //pt_beam
+       {PBLEND_ADD, PARTICLE_SPARK, false}, //pt_rain
+       {PBLEND_ADD, PARTICLE_ORIENTED_DOUBLESIDED, false}, //pt_raindecal
+       {PBLEND_ADD, PARTICLE_BILLBOARD, false}, //pt_snow
+       {PBLEND_ADD, PARTICLE_BILLBOARD, false}, //pt_bubble
+       {PBLEND_MOD, PARTICLE_BILLBOARD, false}, //pt_blood
+       {PBLEND_ADD, PARTICLE_BILLBOARD, false}, //pt_smoke
+       {PBLEND_MOD, PARTICLE_ORIENTED_DOUBLESIDED, false}, //pt_decal
+       {PBLEND_ALPHA, PARTICLE_BILLBOARD, false}, //pt_entityparticle
 };
 
 typedef struct particle_s
@@ -810,7 +811,7 @@ void CL_Smoke (vec3_t org, vec3_t dir, int count)
                        org2[1] = org[1] + 0.125f * lhrandom(-count, count);
                        org2[2] = org[2] + 0.125f * lhrandom(-count, count);
                        CL_TraceLine(org, org2, org3, NULL, true, NULL, SUPERCONTENTS_SOLID);
-                       particle(particletype + pt_grow, 0x101010, 0x202020, tex_smoke[rand()&7], 3, (1.0f / cl_particles_quality.value) * 255, (1.0f / cl_particles_quality.value) * 1024, 0, 0, org3[0], org3[1], org3[2], lhrandom(-8, 8), lhrandom(-8, 8), lhrandom(-8, 8), 0);
+                       particle(particletype + pt_smoke, 0x101010, 0x202020, tex_smoke[rand()&7], 3, (1.0f / cl_particles_quality.value) * 255, (1.0f / cl_particles_quality.value) * 1024, 0, 0, org3[0], org3[1], org3[2], lhrandom(-8, 8), lhrandom(-8, 8), lhrandom(-8, 8), 0);
                }
        }
 }
@@ -1136,7 +1137,7 @@ void CL_RocketTrail (vec3_t start, vec3_t end, int type, int color, entity_t *en
                                dec = qd*3;
                                if (smoke)
                                {
-                                       particle(particletype + pt_grow, 0x303030, 0x606060, tex_smoke[rand()&7], 3, qd*cl_particles_smoke_alpha.value*125, qd*cl_particles_smoke_alphafade.value*125, 0, 0, pos[0], pos[1], pos[2], lhrandom(-5, 5), lhrandom(-5, 5), lhrandom(-5, 5), 0);
+                                       particle(particletype + pt_smoke, 0x303030, 0x606060, tex_smoke[rand()&7], 3, qd*cl_particles_smoke_alpha.value*125, qd*cl_particles_smoke_alphafade.value*125, 0, 0, pos[0], pos[1], pos[2], lhrandom(-5, 5), lhrandom(-5, 5), lhrandom(-5, 5), 0);
                                        particle(particletype + pt_static, 0x801010, 0xFFA020, tex_smoke[rand()&7], 3, qd*cl_particles_smoke_alpha.value*288, qd*cl_particles_smoke_alphafade.value*1400, 0, 0, pos[0], pos[1], pos[2], lhrandom(-20, 20), lhrandom(-20, 20), lhrandom(-20, 20), 0);
                                }
                                if (bubbles)
@@ -1147,7 +1148,7 @@ void CL_RocketTrail (vec3_t start, vec3_t end, int type, int color, entity_t *en
                                // FIXME: make it gradually stop smoking
                                dec = qd*3;
                                if (smoke)
-                                       particle(particletype + pt_grow, 0x303030, 0x606060, tex_smoke[rand()&7], 3, qd*cl_particles_smoke_alpha.value*100, qd*cl_particles_smoke_alphafade.value*100, 0, 0, pos[0], pos[1], pos[2], lhrandom(-5, 5), lhrandom(-5, 5), lhrandom(-5, 5), 0);
+                                       particle(particletype + pt_smoke, 0x303030, 0x606060, tex_smoke[rand()&7], 3, qd*cl_particles_smoke_alpha.value*100, qd*cl_particles_smoke_alphafade.value*100, 0, 0, pos[0], pos[1], pos[2], lhrandom(-5, 5), lhrandom(-5, 5), lhrandom(-5, 5), 0);
                                break;
 
 
@@ -1233,7 +1234,7 @@ void CL_Tei_Smoke(const vec3_t org, const vec3_t dir, int count)
        // smoke puff
        if (cl_particles_smoke.integer)
                for (f = 0;f < count;f += 4.0f / cl_particles_quality.value)
-                       particle(particletype + pt_grow, 0x202020, 0x404040, tex_smoke[rand()&7], 5, 255 / cl_particles_quality.value, 512 / cl_particles_quality.value, 0, 0, org[0] + 0.125f * lhrandom(-count, count), org[1] + 0.125f * lhrandom (-count, count), org[2] + 0.125f * lhrandom(-count, count), dir[0] + lhrandom(-count, count) * 0.5f, dir[1] + lhrandom(-count, count) * 0.5f, dir[2] + lhrandom(-count, count) * 0.5f, 0);
+                       particle(particletype + pt_smoke, 0x202020, 0x404040, tex_smoke[rand()&7], 5, 255 / cl_particles_quality.value, 512 / cl_particles_quality.value, 0, 0, org[0] + 0.125f * lhrandom(-count, count), org[1] + 0.125f * lhrandom (-count, count), org[2] + 0.125f * lhrandom(-count, count), dir[0] + lhrandom(-count, count) * 0.5f, dir[1] + lhrandom(-count, count) * 0.5f, dir[2] + lhrandom(-count, count) * 0.5f, 0);
 }
 
 void CL_Tei_PlasmaHit(const vec3_t org, const vec3_t dir, int count)
@@ -1248,7 +1249,7 @@ void CL_Tei_PlasmaHit(const vec3_t org, const vec3_t dir, int count)
        // smoke puff
        if (cl_particles_smoke.integer)
                for (f = 0;f < count;f += 4.0f / cl_particles_quality.value)
-                       particle(particletype + pt_grow, 0x202020, 0x404040, tex_smoke[rand()&7], 5, 255 / cl_particles_quality.value, 512 / cl_particles_quality.value, 0, 0, org[0] + 0.125f * lhrandom(-count, count), org[1] + 0.125f * lhrandom (-count, count), org[2] + 0.125f * lhrandom(-count, count), dir[0] + lhrandom(-count, count), dir[1] + lhrandom(-count, count), dir[2] + lhrandom(-count, count), 0);
+                       particle(particletype + pt_smoke, 0x202020, 0x404040, tex_smoke[rand()&7], 5, 255 / cl_particles_quality.value, 512 / cl_particles_quality.value, 0, 0, org[0] + 0.125f * lhrandom(-count, count), org[1] + 0.125f * lhrandom (-count, count), org[2] + 0.125f * lhrandom(-count, count), dir[0] + lhrandom(-count, count), dir[1] + lhrandom(-count, count), dir[2] + lhrandom(-count, count), 0);
 
        // sparks
        if (cl_particles_sparks.integer)
@@ -1473,7 +1474,7 @@ void CL_MoveParticles (void)
 #endif
                                        p->type = NULL;
                                break;
-                       case pt_grow:
+                       case pt_smoke:
                                p->size += frametime * 15;
                                break;
                        case pt_decal:
@@ -1909,6 +1910,14 @@ void R_DrawParticleCallback(const void *calldata1, int calldata2)
                ca = 1;
        }
 #ifndef WORKINGLQUAKE
+       if (p->type->lighting)
+       {
+               float ambient[3], diffuse[3], diffusenormal[3];
+               R_CompleteLightPoint(ambient, diffuse, diffusenormal, org, true);
+               cr *= (ambient[0] + 0.5 * diffuse[0]);
+               cg *= (ambient[1] + 0.5 * diffuse[1]);
+               cb *= (ambient[2] + 0.5 * diffuse[2]);
+       }
        if (fogenabled)
        {
                VectorSubtract(org, r_vieworigin, fogvec);
@@ -1917,7 +1926,7 @@ void R_DrawParticleCallback(const void *calldata1, int calldata2)
                cr = cr * ifog;
                cg = cg * ifog;
                cb = cb * ifog;
-               if (blendmode == PBLEND_ADD)
+               if (blendmode == PBLEND_ALPHA)
                {
                        cr += fogcolor[0] * fog;
                        cg += fogcolor[1] * fog;