only include SDL_syswm.h if really necessary
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 20 Dec 2012 11:05:48 +0000 (11:05 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 20 Dec 2012 11:05:48 +0000 (11:05 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11860 d7cf8633-e32d-0410-b094-e92efae38249

vid_sdl.c

index 9484f6c..aed184b 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -18,7 +18,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 #undef WIN32_LEAN_AND_MEAN  //hush a warning, SDL.h redefines this
 #include <SDL.h>
-#include <SDL_syswm.h>
 #include <stdio.h>
 
 #include "quakedef.h"
@@ -1767,6 +1766,11 @@ static SDL_Surface *VID_WrapSDL_SetVideoMode(int screenwidth, int screenheight,
 // Adding the OS independent XPM version --blub
 #include "darkplaces.xpm"
 #include "nexuiz.xpm"
+#if SDL_MAJOR_VERSION == 1
+#if SDL_VIDEO_DRIVER_X11 && !SDL_VIDEO_DRIVER_QUARTZ
+#include <SDL_syswm.h>
+#endif
+#endif
 static SDL_Surface *icon = NULL;
 static SDL_Surface *VID_WrapSDL_SetVideoMode(int screenwidth, int screenheight, int screenbpp, int screenflags)
 {