]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
cleaned up EntityState code somewhat, added beginnings of new protocol (not used...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 15 Jul 2004 20:34:49 +0000 (20:34 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 15 Jul 2004 20:34:49 +0000 (20:34 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4272 d7cf8633-e32d-0410-b094-e92efae38249

protocol.c
protocol.h
sv_main.c

index acb560bfc1167324ccce843d51a46dc069ac7ef0..2d288522b321e92e38ad87ae0d156625e5762094 100644 (file)
 
 #include "quakedef.h"
 
+// this is 80 bytes
 entity_state_t defaultstate =
 {
-       0,//double time; // time this state was built
-       {0,0,0},//vec3_t origin;
-       {0,0,0},//vec3_t angles;
-       0,//int number; // entity number this state is for
-       0,//unsigned short active; // true if a valid state
-       0,//unsigned short modelindex;
-       0,//unsigned short frame;
-       0,//unsigned short effects;
-       0,//unsigned short tagentity;
-       0,//unsigned short specialvisibilityradius;
+       // ! means this is sent to client
+       0,//double time; // time this state was built (used on client for interpolation)
+       {0,0,0},//float origin[3]; // !
+       {0,0,0},//float angles[3]; // !
+       0,//int number; // ! entity number this state is for
+       0,//int effects; // !
+       0,//unsigned short modelindex; // !
+       0,//unsigned short frame; // !
+       0,//unsigned short tagentity; // !
+       0,//unsigned short specialvisibilityradius; // larger if it has effects/light
        0,//unsigned short viewmodelforclient;
-       0,//unsigned short exteriormodelforclient;
+       0,//unsigned short exteriormodelforclient; // not shown if first person viewing from this entity, shown in all other cases
        0,//unsigned short nodrawtoclient;
        0,//unsigned short drawonlytoclient;
-       {0,0,0,0},//short light[4];
-       0,//qbyte lightstyle;
-       0,//qbyte lightpflags;
-       0,//qbyte colormap;
-       0,//qbyte skin;
-       255,//qbyte alpha;
-       16,//qbyte scale;
-       0,//qbyte glowsize;
-       254,//qbyte glowcolor;
-       0,//qbyte flags;
-       0,//qbyte tagindex;
-       {0,0,0,0,0,0}//qbyte unused[6];
+       {0,0,0,0},//unsigned short light[4]; // ! color*256 (0.00 to 255.996), and radius*1
+       0,//unsigned char active; // ! true if a valid state
+       0,//unsigned char lightstyle; // !
+       0,//unsigned char lightpflags; // !
+       0,//unsigned char colormap; // !
+       0,//unsigned char skin; // ! also chooses cubemap for rtlights if lightpflags & LIGHTPFLAGS_FULLDYNAMIC
+       255,//unsigned char alpha; // !
+       16,//unsigned char scale; // !
+       0,//unsigned char glowsize; // !
+       254,//unsigned char glowcolor; // !
+       0,//unsigned char flags; // !
+       0,//unsigned char tagindex; // !
+       // padding to a multiple of 8 bytes (to align the double time)
+       {0,0,0,0,0}//unsigned char unused[5];
 };
 
 void ClearStateToDefault(entity_state_t *s)
 {
        *s = defaultstate;
-       /*
-       memset(s, 0, sizeof(*s));
-       s->alpha = 255;
-       s->scale = 16;
-       s->glowcolor = 254;
-       */
 }
 
-void EntityState_Write(entity_state_t *ent, sizebuf_t *msg, entity_state_t *delta)
+int EntityState_DeltaBits(const entity_state_t *o, const entity_state_t *n)
 {
-       int bits;
-       vec3_t org, deltaorg;
-       if (ent->active)
+       unsigned int bits;
+       // if o is not active, delta from default
+       if (!o->active)
+               o = &defaultstate;
+       bits = 0;
+       if (fabs(n->origin[0] - o->origin[0]) > (1.0f / 256.0f))
+               bits |= E_ORIGIN1;
+       if (fabs(n->origin[1] - o->origin[1]) > (1.0f / 256.0f))
+               bits |= E_ORIGIN2;
+       if (fabs(n->origin[2] - o->origin[2]) > (1.0f / 256.0f))
+               bits |= E_ORIGIN3;
+       if ((qbyte) (n->angles[0] * (256.0f / 360.0f)) != (qbyte) (o->angles[0] * (256.0f / 360.0f)))
+               bits |= E_ANGLE1;
+       if ((qbyte) (n->angles[1] * (256.0f / 360.0f)) != (qbyte) (o->angles[1] * (256.0f / 360.0f)))
+               bits |= E_ANGLE2;
+       if ((qbyte) (n->angles[2] * (256.0f / 360.0f)) != (qbyte) (o->angles[2] * (256.0f / 360.0f)))
+               bits |= E_ANGLE3;
+       if ((n->modelindex ^ o->modelindex) & 0x00FF)
+               bits |= E_MODEL1;
+       if ((n->modelindex ^ o->modelindex) & 0xFF00)
+               bits |= E_MODEL2;
+       if ((n->frame ^ o->frame) & 0x00FF)
+               bits |= E_FRAME1;
+       if ((n->frame ^ o->frame) & 0xFF00)
+               bits |= E_FRAME2;
+       if ((n->effects ^ o->effects) & 0x00FF)
+               bits |= E_EFFECTS1;
+       if ((n->effects ^ o->effects) & 0xFF00)
+               bits |= E_EFFECTS2;
+       if (n->colormap != o->colormap)
+               bits |= E_COLORMAP;
+       if (n->skin != o->skin)
+               bits |= E_SKIN;
+       if (n->alpha != o->alpha)
+               bits |= E_ALPHA;
+       if (n->scale != o->scale)
+               bits |= E_SCALE;
+       if (n->glowsize != o->glowsize)
+               bits |= E_GLOWSIZE;
+       if (n->glowcolor != o->glowcolor)
+               bits |= E_GLOWCOLOR;
+       if (n->flags != o->flags)
+               bits |= E_FLAGS;
+       if (n->tagindex != o->tagindex || n->tagentity != o->tagentity)
+               bits |= E_TAGATTACHMENT;
+       if (n->light[0] != o->light[0] || n->light[1] != o->light[1] || n->light[2] != o->light[2] || n->light[3] != o->light[3])
+               bits |= E_LIGHT;
+       if (n->lightstyle != o->lightstyle)
+               bits |= E_LIGHTSTYLE;
+       if (n->lightpflags != o->lightpflags)
+               bits |= E_LIGHTPFLAGS;
+
+       if (bits)
        {
-               // if not active last frame, delta from defaults
-               if (!delta->active)
-                       delta = &defaultstate;
-               bits = 0;
-               VectorCopy(ent->origin, org);
-               VectorCopy(delta->origin, deltaorg);
-               if (ent->flags & RENDER_LOWPRECISION)
+               if (bits &  0xFF000000)
+                       bits |= 0x00800000;
+               if (bits &  0x00FF0000)
+                       bits |= 0x00008000;
+               if (bits &  0x0000FF00)
+                       bits |= 0x00000080;
+       }
+       return bits;
+}
+
+void EntityState_WriteExtendBits(sizebuf_t *msg, unsigned int bits)
+{
+       MSG_WriteByte(msg, bits & 0xFF);
+       if (bits & 0x00000080)
+       {
+               MSG_WriteByte(msg, (bits >> 8) & 0xFF);
+               if (bits & 0x00008000)
                {
-                       if (org[0] > 0)
-                               org[0] = (int) (org[0] + 0.5f);
-                       else
-                               org[0] = (int) (org[0] - 0.5f);
-                       if (org[1] > 0)
-                               org[1] = (int) (org[1] + 0.5f);
-                       else
-                               org[1] = (int) (org[1] - 0.5f);
-                       if (org[2] > 0)
-                               org[2] = (int) (org[2] + 0.5f);
-                       else
-                               org[2] = (int) (org[2] - 0.5f);
+                       MSG_WriteByte(msg, (bits >> 16) & 0xFF);
+                       if (bits & 0x00800000)
+                               MSG_WriteByte(msg, (bits >> 24) & 0xFF);
                }
-               if (delta->flags & RENDER_LOWPRECISION)
-               {
-                       if (deltaorg[0] > 0)
-                               deltaorg[0] = (int) (deltaorg[0] + 0.5f);
-                       else
-                               deltaorg[0] = (int) (deltaorg[0] - 0.5f);
-                       if (deltaorg[1] > 0)
-                               deltaorg[1] = (int) (deltaorg[1] + 0.5f);
-                       else
-                               deltaorg[1] = (int) (deltaorg[1] - 0.5f);
-                       if (deltaorg[2] > 0)
-                               deltaorg[2] = (int) (deltaorg[2] + 0.5f);
-                       else
-                               deltaorg[2] = (int) (deltaorg[2] - 0.5f);
-               }
-               if (fabs(org[0] - deltaorg[0]) > 0.01f)
-                       bits |= E_ORIGIN1;
-               if (fabs(org[1] - deltaorg[1]) > 0.01f)
-                       bits |= E_ORIGIN2;
-               if (fabs(org[2] - deltaorg[2]) > 0.01f)
-                       bits |= E_ORIGIN3;
-               if ((qbyte) (ent->angles[0] * (256.0f / 360.0f)) != (qbyte) (delta->angles[0] * (256.0f / 360.0f)))
-                       bits |= E_ANGLE1;
-               if ((qbyte) (ent->angles[1] * (256.0f / 360.0f)) != (qbyte) (delta->angles[1] * (256.0f / 360.0f)))
-                       bits |= E_ANGLE2;
-               if ((qbyte) (ent->angles[2] * (256.0f / 360.0f)) != (qbyte) (delta->angles[2] * (256.0f / 360.0f)))
-                       bits |= E_ANGLE3;
-               if ((ent->modelindex ^ delta->modelindex) & 0x00FF)
-                       bits |= E_MODEL1;
-               if ((ent->modelindex ^ delta->modelindex) & 0xFF00)
-                       bits |= E_MODEL2;
-               if ((ent->frame ^ delta->frame) & 0x00FF)
-                       bits |= E_FRAME1;
-               if ((ent->frame ^ delta->frame) & 0xFF00)
-                       bits |= E_FRAME2;
-               if ((ent->effects ^ delta->effects) & 0x00FF)
-                       bits |= E_EFFECTS1;
-               if ((ent->effects ^ delta->effects) & 0xFF00)
-                       bits |= E_EFFECTS2;
-               if (ent->colormap != delta->colormap)
-                       bits |= E_COLORMAP;
-               if (ent->skin != delta->skin)
-                       bits |= E_SKIN;
-               if (ent->alpha != delta->alpha)
-                       bits |= E_ALPHA;
-               if (ent->scale != delta->scale)
-                       bits |= E_SCALE;
-               if (ent->glowsize != delta->glowsize)
-                       bits |= E_GLOWSIZE;
-               if (ent->glowcolor != delta->glowcolor)
-                       bits |= E_GLOWCOLOR;
-               if (ent->flags != delta->flags)
-                       bits |= E_FLAGS;
-               if (ent->tagindex != delta->tagindex || ent->tagentity != delta->tagentity)
-                       bits |= E_TAGATTACHMENT;
-               if (ent->light[0] != delta->light[0] || ent->light[1] != delta->light[1] || ent->light[2] != delta->light[2] || ent->light[3] != delta->light[3])
-                       bits |= E_LIGHT;
-               if (ent->lightstyle != delta->lightstyle)
-                       bits |= E_LIGHTSTYLE;
-               if (ent->lightpflags != delta->lightpflags)
-                       bits |= E_LIGHTPFLAGS;
-
-               if (bits) // don't send anything if it hasn't changed
-               {
-                       if (bits & 0xFF000000)
-                               bits |= E_EXTEND3;
-                       if (bits & 0x00FF0000)
-                               bits |= E_EXTEND2;
-                       if (bits & 0x0000FF00)
-                               bits |= E_EXTEND1;
+       }
+}
 
+void EntityState_WriteFields(entity_state_t *ent, sizebuf_t *msg, unsigned int bits)
+{
+       // LordHavoc: have to write flags first, as they can modify protocol
+       if (bits & E_FLAGS)
+               MSG_WriteByte(msg, ent->flags);
+       if (ent->flags & RENDER_LOWPRECISION)
+       {
+               if (bits & E_ORIGIN1)
+                       MSG_WriteShort(msg, ent->origin[0]);
+               if (bits & E_ORIGIN2)
+                       MSG_WriteShort(msg, ent->origin[1]);
+               if (bits & E_ORIGIN3)
+                       MSG_WriteShort(msg, ent->origin[2]);
+               if (bits & E_ANGLE1)
+                       MSG_WriteAngle(msg, ent->angles[0]);
+               if (bits & E_ANGLE2)
+                       MSG_WriteAngle(msg, ent->angles[1]);
+               if (bits & E_ANGLE3)
+                       MSG_WriteAngle(msg, ent->angles[2]);
+       }
+       else
+       {
+               if (bits & E_ORIGIN1)
+                       MSG_WriteFloat(msg, ent->origin[0]);
+               if (bits & E_ORIGIN2)
+                       MSG_WriteFloat(msg, ent->origin[1]);
+               if (bits & E_ORIGIN3)
+                       MSG_WriteFloat(msg, ent->origin[2]);
+               if (bits & E_ANGLE1)
+                       MSG_WritePreciseAngle(msg, ent->angles[0]);
+               if (bits & E_ANGLE2)
+                       MSG_WritePreciseAngle(msg, ent->angles[1]);
+               if (bits & E_ANGLE3)
+                       MSG_WritePreciseAngle(msg, ent->angles[2]);
+       }
+       if (bits & E_MODEL1)
+               MSG_WriteByte(msg, ent->modelindex & 0xFF);
+       if (bits & E_MODEL2)
+               MSG_WriteByte(msg, (ent->modelindex >> 8) & 0xFF);
+       if (bits & E_FRAME1)
+               MSG_WriteByte(msg, ent->frame & 0xFF);
+       if (bits & E_FRAME2)
+               MSG_WriteByte(msg, (ent->frame >> 8) & 0xFF);
+       if (bits & E_EFFECTS1)
+               MSG_WriteByte(msg, ent->effects & 0xFF);
+       if (bits & E_EFFECTS2)
+               MSG_WriteByte(msg, (ent->effects >> 8) & 0xFF);
+       if (bits & E_COLORMAP)
+               MSG_WriteByte(msg, ent->colormap);
+       if (bits & E_SKIN)
+               MSG_WriteByte(msg, ent->skin);
+       if (bits & E_ALPHA)
+               MSG_WriteByte(msg, ent->alpha);
+       if (bits & E_SCALE)
+               MSG_WriteByte(msg, ent->scale);
+       if (bits & E_GLOWSIZE)
+               MSG_WriteByte(msg, ent->glowsize);
+       if (bits & E_GLOWCOLOR)
+               MSG_WriteByte(msg, ent->glowcolor);
+       if (bits & E_TAGATTACHMENT)
+       {
+               MSG_WriteShort(msg, ent->tagentity);
+               MSG_WriteByte(msg, ent->tagindex);
+       }
+       if (bits & E_LIGHT)
+       {
+               MSG_WriteShort(msg, ent->light[0]);
+               MSG_WriteShort(msg, ent->light[1]);
+               MSG_WriteShort(msg, ent->light[2]);
+               MSG_WriteShort(msg, ent->light[3]);
+       }
+       if (bits & E_LIGHTSTYLE)
+               MSG_WriteByte(msg, ent->lightstyle);
+       if (bits & E_LIGHTPFLAGS)
+               MSG_WriteByte(msg, ent->lightpflags);
+}
+
+void EntityState_WriteUpdate(entity_state_t *ent, sizebuf_t *msg, entity_state_t *delta)
+{
+       unsigned int bits;
+       if (ent->active)
+       {
+               // entity is active, check for changes from the delta
+               if ((bits = EntityState_DeltaBits(delta, ent)))
+               {
+                       // write the update number, bits, and fields
                        MSG_WriteShort(msg, ent->number);
-                       MSG_WriteByte(msg, bits & 0xFF);
-                       if (bits & E_EXTEND1)
-                       {
-                               MSG_WriteByte(msg, (bits >> 8) & 0xFF);
-                               if (bits & E_EXTEND2)
-                               {
-                                       MSG_WriteByte(msg, (bits >> 16) & 0xFF);
-                                       if (bits & E_EXTEND3)
-                                               MSG_WriteByte(msg, (bits >> 24) & 0xFF);
-                               }
-                       }
-                       // LordHavoc: have to write flags first, as they can modify protocol
-                       if (bits & E_FLAGS)
-                               MSG_WriteByte(msg, ent->flags);
-                       if (ent->flags & RENDER_LOWPRECISION)
-                       {
-                               if (bits & E_ORIGIN1)
-                                       MSG_WriteShort(msg, org[0]);
-                               if (bits & E_ORIGIN2)
-                                       MSG_WriteShort(msg, org[1]);
-                               if (bits & E_ORIGIN3)
-                                       MSG_WriteShort(msg, org[2]);
-                               if (bits & E_ANGLE1)
-                                       MSG_WriteAngle(msg, ent->angles[0]);
-                               if (bits & E_ANGLE2)
-                                       MSG_WriteAngle(msg, ent->angles[1]);
-                               if (bits & E_ANGLE3)
-                                       MSG_WriteAngle(msg, ent->angles[2]);
-                       }
-                       else
-                       {
-                               if (bits & E_ORIGIN1)
-                                       MSG_WriteFloat(msg, org[0]);
-                               if (bits & E_ORIGIN2)
-                                       MSG_WriteFloat(msg, org[1]);
-                               if (bits & E_ORIGIN3)
-                                       MSG_WriteFloat(msg, org[2]);
-                               if (bits & E_ANGLE1)
-                                       MSG_WritePreciseAngle(msg, ent->angles[0]);
-                               if (bits & E_ANGLE2)
-                                       MSG_WritePreciseAngle(msg, ent->angles[1]);
-                               if (bits & E_ANGLE3)
-                                       MSG_WritePreciseAngle(msg, ent->angles[2]);
-                       }
-                       if (bits & E_MODEL1)
-                               MSG_WriteByte(msg, ent->modelindex & 0xFF);
-                       if (bits & E_MODEL2)
-                               MSG_WriteByte(msg, (ent->modelindex >> 8) & 0xFF);
-                       if (bits & E_FRAME1)
-                               MSG_WriteByte(msg, ent->frame & 0xFF);
-                       if (bits & E_FRAME2)
-                               MSG_WriteByte(msg, (ent->frame >> 8) & 0xFF);
-                       if (bits & E_EFFECTS1)
-                               MSG_WriteByte(msg, ent->effects & 0xFF);
-                       if (bits & E_EFFECTS2)
-                               MSG_WriteByte(msg, (ent->effects >> 8) & 0xFF);
-                       if (bits & E_COLORMAP)
-                               MSG_WriteByte(msg, ent->colormap);
-                       if (bits & E_SKIN)
-                               MSG_WriteByte(msg, ent->skin);
-                       if (bits & E_ALPHA)
-                               MSG_WriteByte(msg, ent->alpha);
-                       if (bits & E_SCALE)
-                               MSG_WriteByte(msg, ent->scale);
-                       if (bits & E_GLOWSIZE)
-                               MSG_WriteByte(msg, ent->glowsize);
-                       if (bits & E_GLOWCOLOR)
-                               MSG_WriteByte(msg, ent->glowcolor);
-                       if (bits & E_TAGATTACHMENT)
-                       {
-                               MSG_WriteShort(msg, ent->tagentity);
-                               MSG_WriteByte(msg, ent->tagindex);
-                       }
-                       if (bits & E_LIGHT)
-                       {
-                               MSG_WriteShort(msg, ent->light[0]);
-                               MSG_WriteShort(msg, ent->light[1]);
-                               MSG_WriteShort(msg, ent->light[2]);
-                               MSG_WriteShort(msg, ent->light[3]);
-                       }
-                       if (bits & E_LIGHTSTYLE)
-                               MSG_WriteByte(msg, ent->lightstyle);
-                       if (bits & E_LIGHTPFLAGS)
-                               MSG_WriteByte(msg, ent->lightpflags);
+                       EntityState_WriteExtendBits(msg, bits);
+                       EntityState_WriteFields(ent, msg, bits);
+               }
+       }
+       else
+       {
+               // entity is inactive, check if the delta was active
+               if (delta->active)
+               {
+                       // write the remove number
+                       MSG_WriteShort(msg, ent->number | 0x8000);
                }
        }
-       else if (delta->active)
-               MSG_WriteShort(msg, ent->number | 0x8000);
 }
 
-void EntityState_ReadUpdate(entity_state_t *e, int number)
+int EntityState_ReadExtendBits(void)
 {
-       int bits;
-       cl_entities_active[number] = true;
-       e->active = true;
-       e->time = cl.mtime[0];
-       e->number = number;
-
+       unsigned int bits;
        bits = MSG_ReadByte();
-       if (bits & E_EXTEND1)
+       if (bits & 0x00000080)
        {
                bits |= MSG_ReadByte() << 8;
-               if (bits & E_EXTEND2)
+               if (bits & 0x00008000)
                {
                        bits |= MSG_ReadByte() << 16;
-                       if (bits & E_EXTEND3)
+                       if (bits & 0x00800000)
                                bits |= MSG_ReadByte() << 24;
                }
        }
+       return bits;
+}
 
+void EntityState_ReadFields(entity_state_t *e, unsigned int bits)
+{
        if (cl.protocol == PROTOCOL_DARKPLACES2)
        {
                if (bits & E_ORIGIN1)
@@ -347,7 +337,7 @@ void EntityState_ReadUpdate(entity_state_t *e, int number)
 
        if (developer_networkentities.integer >= 2)
        {
-               Con_Printf("ReadUpdate e%i", number);
+               Con_Printf("ReadFields e%i", e->number);
 
                if (bits & E_ORIGIN1)
                        Con_Printf(" E_ORIGIN1 %f", e->origin[0]);
@@ -555,7 +545,7 @@ void EntityFrame_Write(entity_database_t *d, entity_frame_t *f, sizebuf_t *msg)
                        // delta from defaults
                        delta = &defaultstate;
                }
-               EntityState_Write(ent, msg, delta);
+               EntityState_WriteUpdate(ent, msg, delta);
        }
        for (;onum < o->numentities;onum++)
        {
@@ -630,7 +620,11 @@ void EntityFrame_Read(entity_database_t *d)
                                *e = defaultstate;
                        }
 
-                       EntityState_ReadUpdate(e, number);
+                       cl_entities_active[number] = true;
+                       e->active = true;
+                       e->time = cl.mtime[0];
+                       e->number = number;
+                       EntityState_ReadFields(e, EntityState_ReadExtendBits());
                }
        }
        while (old < oldend)
@@ -798,10 +792,9 @@ int EntityFrame4_SV_WriteFrame_Entity(entity_database4_t *d, sizebuf_t *msg, int
        memset(&buf, 0, sizeof(buf));
        buf.data = data;
        buf.maxsize = sizeof(data);
-       // make the message
+       // make the update message
        e = EntityFrame4_GetReferenceEntity(d, s->number);
-       // send an update (may update or remove the entity)
-       EntityState_Write(s, &buf, e);
+       EntityState_WriteUpdate(s, &buf, e);
        // if the message is empty, skip out now
        if (!buf.cursize)
                return true;
@@ -820,6 +813,7 @@ extern void CL_MoveLerpEntityStates(entity_t *ent);
 void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
 {
        int i, n, cnumber, referenceframenum, framenum, enumber, done, stopnumber, skip = false;
+       entity_state_t *s;
        // read the number of the frame this refers to
        referenceframenum = MSG_ReadLong();
        // read the number of this frame
@@ -880,7 +874,7 @@ void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
                                if (enumber == cnumber && (n & 0x8000) == 0)
                                {
                                        entity_state_t tempstate;
-                                       EntityState_ReadUpdate(&tempstate, enumber);
+                                       EntityState_ReadFields(&tempstate, EntityState_ReadExtendBits());
                                }
                                continue;
                        }
@@ -888,6 +882,7 @@ void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
                        cl_entities[enumber].state_previous = cl_entities[enumber].state_current;
                        // copy a new current from reference database
                        cl_entities[enumber].state_current = *EntityFrame4_GetReferenceEntity(d, enumber);
+                       s = &cl_entities[enumber].state_current;
                        // if this is the one to modify, read more data...
                        if (enumber == cnumber)
                        {
@@ -896,26 +891,28 @@ void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
                                        // simply removed
                                        if (developer_networkentities.integer >= 2)
                                                Con_Printf("entity %i: remove\n", enumber);
-                                       cl_entities[enumber].state_current = defaultstate;
+                                       *s = defaultstate;
                                }
                                else
                                {
                                        // read the changes
                                        if (developer_networkentities.integer >= 2)
                                                Con_Printf("entity %i: update\n", enumber);
-                                       EntityState_ReadUpdate(&cl_entities[enumber].state_current, enumber);
+                                       s->active = true;
+                                       EntityState_ReadFields(s, EntityState_ReadExtendBits());
                                }
                        }
                        else if (developer_networkentities.integer >= 4)
                                Con_Printf("entity %i: copy\n", enumber);
+                       // set the cl_entities_active flag
+                       cl_entities_active[enumber] = s->active;
+                       // set the update time
+                       s->time = cl.mtime[0];
                        // fix the number (it gets wiped occasionally by copying from defaultstate)
-                       cl_entities[enumber].state_current.number = enumber;
+                       s->number = enumber;
                        // check if we need to update the lerp stuff
-                       if (cl_entities[enumber].state_current.active)
-                       {
+                       if (s->active)
                                CL_MoveLerpEntityStates(&cl_entities[enumber]);
-                               cl_entities_active[enumber] = true;
-                       }
                        // add this to the commit entry whether it is modified or not
                        if (d->currentcommit)
                                EntityFrame4_AddCommitEntity(d, &cl_entities[enumber].state_current);
@@ -935,3 +932,339 @@ void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
 }
 
 
+
+
+
+/*
+int EntityState5_PriorityForChangedBits(int changedbits)
+{
+       if (changedbits & E5_ISACTIVE)
+               return 2;
+       else if (changedbits & (E5_FLAGS | E5_ATTACHMENT | E5_MODEL | E5_SKIN | E5_EXTERIORFORENTITY | E5_COLORMAP | E5_LIGHT | E5_GLOW | E5_EFFECTS | E5_ORIGIN | E5_ANGLES | E5_FRAME | E5_ALPHA | E5_SCALE))
+               return 1;
+       else
+               return 0;
+}
+
+void EntityState5_WriteUpdate(int number, entitystate_t *s, int changedbits, sizebuf_t *msg)
+{
+       bits = 0;
+       if (!s->active)
+               MSG_WriteShort(msg, number | 0x8000);
+       else
+       {
+               bits |= E5_ISACTIVE;
+               if (changedbits & E5_ORIGIN)
+               {
+                       bits |= E5_ORIGIN;
+                       if (s->origin[0] < -4096 || s->origin[0] >= 4096 || s->origin[1] < -4096 || s->origin[1] >= 4096 || s->origin[2] < -4096 || s->origin[2] >= 4096)
+                               bits |= E5_ORIGIN32;
+               }
+               if (changedbits & E5_ANGLES)
+               {
+                       bits |= E5_ANGLES;
+                       if (!(s->flags & RENDERFLAGS_LOWPRECISION))
+                               bits |= E5_ANGLES16;
+               }
+               if (changedbits & E5_MODEL)
+               {
+                       bits |= E5_MODEL;
+                       if (s->modelindex >= 256)
+                               bits |= E5_MODEL16;
+               }
+               if (changedbits & E5_FRAME)
+               {
+                       bits |= E5_FRAME;
+                       if (s->frame >= 256)
+                               bits |= E5_FRAME16;
+               }
+               if (changedbits & E5_SKIN)
+                       bits |= E5_SKIN;
+               if (changedbits & E5_EFFECTS)
+               {
+                       bits |= E5_EFFECTS;
+                       if (s->modelindex >= 256)
+                               bits |= E5_MODEL16;
+               }
+               if (changedbits & E5_FLAGS)
+                       bits |= E5_FLAGS;
+               if (changedbits & E5_ALPHA)
+                       bits |= E5_ALPHA;
+               if (changedbits & E5_SCALE)
+                       bits |= E5_SCALE;
+               if (changedbits & E5_ATTACHMENT)
+                       bits |= E5_ATTACHMENT;
+               if (changedbits & E5_EXTERIORFORENTITY)
+                       bits |= E5_EXTERIORFORENTITY;
+               if (changedbits & E5_LIGHT)
+                       bits |= E5_LIGHT;
+               if (changedbits & E5_COLORMAP)
+                       bits |= E5_COLORMAP;
+               if (changedbits & E5_GLOW)
+                       bits |= E5_GLOW;
+               if (bits >= 256)
+                       bits |= E5_EXTEND1;
+               if (bits >= 65536)
+                       bits |= E5_EXTEND2;
+               if (bits >= 16777216)
+                       bits |= E5_EXTEND3;
+               MSG_WriteShort(msg, number);
+               MSG_WriteByte(msg, bits & 0xFF);
+               if (bits & E5_EXTEND1)
+                       MSG_WriteByte(msg, (bits >> 8) & 0xFF);
+               if (bits & E5_EXTEND2)
+                       MSG_WriteByte(msg, (bits >> 16) & 0xFF);
+               if (bits & E5_EXTEND3)
+                       MSG_WriteByte(msg, (bits >> 24) & 0xFF);
+               if (bits & E5_FLAGS)
+                       MSG_WriteByte(msg, s->flags);
+               if (bits & E5_ORIGIN)
+               {
+                       if (bits & E5_ORIGIN32)
+                       {
+                               MSG_WriteFloat(msg, s->origin[0]);
+                               MSG_WriteFloat(msg, s->origin[1]);
+                               MSG_WriteFloat(msg, s->origin[2]);
+                       }
+                       else
+                       {
+                               MSG_WriteShort(msg, (int)floor(s->origin[0] * 8 + 0.5f));
+                               MSG_WriteShort(msg, (int)floor(s->origin[1] * 8 + 0.5f));
+                               MSG_WriteShort(msg, (int)floor(s->origin[2] * 8 + 0.5f));
+                       }
+               }
+               if (bits & E5_ANGLES)
+               {
+                       if (bits & E5_ANGLES16)
+                       {
+                               MSG_WriteShort(msg, (int)floor(s->angles[0] * (65536.0f / 360.0f) + 0.5f));
+                               MSG_WriteShort(msg, (int)floor(s->angles[1] * (65536.0f / 360.0f) + 0.5f));
+                               MSG_WriteShort(msg, (int)floor(s->angles[2] * (65536.0f / 360.0f) + 0.5f));
+                       }
+                       else
+                       {
+                               MSG_WriteByte(msg, (int)floor(s->angles[0] * (256.0f / 360.0f) + 0.5f));
+                               MSG_WriteByte(msg, (int)floor(s->angles[1] * (256.0f / 360.0f) + 0.5f));
+                               MSG_WriteByte(msg, (int)floor(s->angles[2] * (256.0f / 360.0f) + 0.5f));
+                       }
+               }
+               if (bits & E5_MODEL)
+               {
+                       if (bits & E5_MODEL16)
+                               MSG_WriteShort(msg, s->modelindex);
+                       else
+                               MSG_WriteByte(msg, s->modelindex);
+               }
+               if (bits & E5_FRAME)
+               {
+                       if (bits & E5_FRAME16)
+                               MSG_WriteShort(msg, s->frame);
+                       else
+                               MSG_WriteByte(msg, s->frame);
+               }
+               if (bits & E5_SKIN)
+                       MSG_WriteByte(msg, s->flags);
+               if (bits & E5_EFFECTS)
+               {
+                       if (bits & E5_EFFECTS32)
+                               MSG_WriteLong(msg, s->effects);
+                       else if (bits & E5_EFFECTS16)
+                               MSG_WriteShort(msg, s->effects);
+                       else
+                               MSG_WriteByte(msg, s->effects);
+               }
+               if (bits & E5_ALPHA)
+                       MSG_WriteByte(msg, s->flags);
+               if (bits & E5_SCALE)
+                       MSG_WriteByte(msg, s->flags);
+               if (bits & E5_ATTACHMENT)
+               {
+                       MSG_WriteShort(msg, s->tagentity);
+                       MSG_WriteByte(msg, s->tagindex);
+               }
+               if (bits & E5_EXTERIORFORENTITY)
+                       MSG_WriteShort(msg, s->tagentity);
+               if (bits & E5_LIGHT)
+               {
+                       MSG_WriteShort(msg, s->light[0]);
+                       MSG_WriteShort(msg, s->light[1]);
+                       MSG_WriteShort(msg, s->light[2]);
+                       MSG_WriteShort(msg, s->light[3]);
+               }
+               if (bits & E5_COLORMAP)
+                       MSG_WriteByte(msg, s->colormap);
+               if (bits & E5_GLOW)
+               {
+                       MSG_WriteByte(msg, s->glowsize);
+                       MSG_WriteByte(msg, s->glowcolor);
+               }
+       }
+}
+
+int EntityFrame5_ReadUpdate(void)
+{
+       number = MSG_ReadShort();
+       e = cl_entities + (number & 0x7FFF);
+       e->state_previous = e->state_current;
+       if (number & 0x8000)
+       {
+               if (number == 0x8000)
+               {
+                       // end of entity list
+                       return false;
+               }
+               // remove
+               number &= 0x7FFF;
+               e->state_current = defaultstate;
+               e->state_current.number = number;
+               return true;
+       }
+       else
+       {
+       }
+}
+
+int cl_entityframe5_lastreceivedframenum;
+
+void EntityFrame5_CL_ReadFrame(void)
+{
+       int n, enumber;
+       entity_t *ent;
+       entity_state_t *s;
+       // read the number of this frame to echo back in next input packet
+       cl_entityframe5_lastreceivedframenum = MSG_ReadLong();
+       // read entity numbers until we find a 0x8000
+       // (which would be remove world entity, but is actually a terminator)
+       while ((n = MSG_ReadShort()) != 0x8000)
+       {
+               // get the entity number and look it up
+               enumber = n & 0x7FFF;
+               ent = cl_entities + enumber;
+               // slide the current into the previous slot
+               ent->state_previous = ent->state_current;
+               // read the update
+               s = &ent->state_current;
+               if (n & 0x8000)
+               {
+                       // remove entity
+                       *s = defaultstate;
+               }
+               else
+               {
+                       // update entity
+                       s->active = true;
+                       EntityState_ReadFields(s, EntityState_ReadExtendBits());
+               }
+               // set the cl_entities_active flag
+               cl_entities_active[enumber] = s->active;
+               // set the update time
+               s->time = cl.mtime[0];
+               // fix the number (it gets wiped occasionally by copying from defaultstate)
+               s->number = enumber;
+               // check if we need to update the lerp stuff
+               if (s->active)
+                       CL_MoveLerpEntityStates(&cl_entities[enumber]);
+               // print extra messages if desired
+               if (developer_networkentities.integer >= 2 && cl_entities[enumber].state_current.active != cl_entities[enumber].state_previous.active)
+               {
+                       if (cl_entities[enumber].state_current.active)
+                               Con_Printf("entity #%i has become active\n", enumber);
+                       else if (cl_entities[enumber].state_previous.active)
+                               Con_Printf("entity #%i has become inactive\n", enumber);
+               }
+       }
+}
+
+#define ENTITYFRAME5_MAXPACKETLOGS 64
+#define ENTITYFRAME5_MAXSTATES 128
+
+typedef struct entityframe5_state_s
+{
+       unsigned short entitynumber;
+       qbyte active;
+       qbyte activedirtybit;
+       int dirtybits;
+}
+entityframe5_state_t;
+
+typedef struct entityframe5_packetlog_s
+{
+       int packetnumber;
+       int numstates;
+       entityframe5_state_t states[ENTITYFRAME5_MAXSTATES];
+}
+entityframe5_packetlog_t;
+
+typedef struct entityframe5_s
+{
+       int ackedframenum;
+       entityframe5_packetlog_t packetlog[ENTITYFRAME5_MAXPACKETLOGS];
+       qbyte activedirtybits[(MAX_EDICTS + 7) / 8];
+       int dirtybits[MAX_EDICTS];
+}
+entityframe5_t;
+
+void EntityFrame5_AckFrame(entityframe5_t *d, int framenum)
+{
+       int i, j, k, l, dirtybits, activedirtybit;
+       entityframe5_state_t *s, *s2;
+       entityframe5_packetlog_t *p, *p2;
+       if (framenum >= d->ackedframenum)
+               return;
+       d->ackedframenum = framenum;
+       // scan for packets made obsolete by this ack
+       for (i = 0, p = d->packetlog;i < ENTITYFRAME5_MAXPACKETLOGS;i++, p++)
+       {
+               // skip packets that are empty or in the future
+               if (p->packetnumber == 0 || p->packetnumber > framenum)
+                       continue;
+               // if the packetnumber matches it is deleted without any processing 
+               // (since it was received).
+               // if the packet number is less than this ack it was lost and its
+               // important information will be repeated in this update if it is not
+               // already obsolete due to a later update.
+               if (p->packetnumber < framenum)
+               {
+                       // packet was lost - merge dirtybits into the main array so they
+                       // will be re-sent, but only if there is no newer update of that
+                       // bit in the logs (as those will arrive before this update)
+                       for (j = 0, s = p->states;j < p->numstates;j++, s++)
+                       {
+                               activedirtybit = s->activedirtybit;
+                               dirtybits = s->dirtybits;
+                               // check for any newer updates to this entity
+                               for (k = 0, p2 = d->packetlog;k < ENTITYFRAME5_MAXPACKETLOGS;k++, p2++)
+                               {
+                                       if (p2->packetnumber > framenum)
+                                       {
+                                               for (l = 0, s2 = p2->states;l < p2->numstates;l++, p2++)
+                                               {
+                                                       if (s2->entitynumber == s->entitynumber)
+                                                       {
+                                                               activedirtybit &= ~s2->activedirtybit;
+                                                               dirtybits &= ~s2->dirtybits;
+                                                               break;
+                                                       }
+                                               }
+                                               if (!activedirtybit && !dirtybits)
+                                                       break;
+                                       }
+                               }
+                               // if the bits haven't all been cleared, there were some bits
+                               // lost with this packet, so set them again now
+                               if (activedirtybit)
+                                       d->activedirtybits[s->entitynumber / 8] |= 1 << (s->entitynumber & 7);
+                               if (dirtybits)
+                                       d->dirtybits[s->entitynumber] |= dirtybits;
+                       }
+               }
+               // delete this packet log as it is now obsolete
+               p->packetnumber = 0;
+       }
+}
+
+void EntityFrame5_WriteFrame(sizebuf_t *msg, int numstates, entity_state_t *states)
+{
+}
+*/
+
index 0d1f87d82fb8c96a7047102cefcd0dda0a20a18f..3f9e77c612c5a3edd53a303fa15ef1980984aa91 100644 (file)
@@ -315,35 +315,37 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #define RENDER_SHADOW 64 // cast shadow
 #define RENDER_LIGHT 128 // receive light
 
+// this is 80 bytes
 typedef struct
 {
-       double time; // time this state was built
-       vec3_t origin;
-       vec3_t angles;
-       int number; // entity number this state is for
-       unsigned short active; // true if a valid state
-       unsigned short modelindex;
-       unsigned short frame;
-       unsigned short effects;
-       unsigned short tagentity;
+       // ! means this is sent to client
+       double time; // time this state was built (used on client for interpolation)
+       float origin[3]; // !
+       float angles[3]; // !
+       int number; // ! entity number this state is for
+       int effects; // !
+       unsigned short modelindex; // !
+       unsigned short frame; // !
+       unsigned short tagentity; // !
        unsigned short specialvisibilityradius; // larger if it has effects/light
        unsigned short viewmodelforclient;
-       unsigned short exteriormodelforclient;
+       unsigned short exteriormodelforclient; // not shown if first person viewing from this entity, shown in all other cases
        unsigned short nodrawtoclient;
        unsigned short drawonlytoclient;
-       unsigned short light[4]; // color*256 (0.00 to almost 64.00), and radius*1
-       qbyte lightstyle;
-       qbyte lightpflags;
-       qbyte colormap;
-       qbyte skin; // also chooses cubemap for rtlights if there is no model
-       qbyte alpha;
-       qbyte scale;
-       qbyte glowsize;
-       qbyte glowcolor;
-       qbyte flags;
-       qbyte tagindex;
+       unsigned short light[4]; // ! color*256 (0.00 to 255.996), and radius*1
+       unsigned char active; // ! true if a valid state
+       unsigned char lightstyle; // !
+       unsigned char lightpflags; // !
+       unsigned char colormap; // !
+       unsigned char skin; // ! also chooses cubemap for rtlights if lightpflags & LIGHTPFLAGS_FULLDYNAMIC
+       unsigned char alpha; // !
+       unsigned char scale; // !
+       unsigned char glowsize; // !
+       unsigned char glowcolor; // !
+       unsigned char flags; // !
+       unsigned char tagindex; // !
        // padding to a multiple of 8 bytes (to align the double time)
-       qbyte unused[6];
+       unsigned char unused[5];
 }
 entity_state_t;
 
@@ -496,10 +498,23 @@ entity_frame_t;
 #define E_UNUSED7              (1<<30)
 #define E_EXTEND4              (1<<31)
 
+// baseline state values
+entity_state_t defaultstate;
+
 // clears a state to baseline values
 void ClearStateToDefault(entity_state_t *s);
-// used by some of the DP protocols
-void EntityState_Write(entity_state_t *ent, sizebuf_t *msg, entity_state_t *delta);
+// returns difference between two states as E_ flags
+int EntityState_DeltaBits(const entity_state_t *o, const entity_state_t *n);
+// write E_ flags to a msg
+void EntityState_WriteExtendBits(sizebuf_t *msg, unsigned int bits);
+// write values for the E_ flagged fields to a msg
+void EntityState_WriteFields(entity_state_t *ent, sizebuf_t *msg, unsigned int bits);
+// write entity number and E_ flags and their values, or a remove number, describing the change from delta to ent
+void EntityState_WriteUpdate(entity_state_t *ent, sizebuf_t *msg, entity_state_t *delta);
+// read E_ flags
+int EntityState_ReadExtendBits(void);
+// read values for E_ flagged fields and apply them to a state
+void EntityState_ReadFields(entity_state_t *e, unsigned int bits);
 
 // (server) clears the database to contain no frames (thus delta compression
 // compresses against nothing)
@@ -578,6 +593,100 @@ int EntityFrame4_SV_WriteFrame_Entity(entity_database4_t *d, sizebuf_t *msg, int
 // reads a frame from the network stream
 void EntityFrame4_CL_ReadFrame(entity_database4_t *d);
 
+// reset all entity fields (typically used if status changed)
+#define E5_FULLUPDATE (1<<0)
+// E5_ORIGIN32=0: short[3] = s->origin[0] * 8, s->origin[1] * 8, s->origin[2] * 8
+// E5_ORIGIN32=1: float[3] = s->origin[0], s->origin[1], s->origin[2]
+#define E5_ORIGIN (1<<1)
+// E5_ANGLES16=0: byte[3] = s->angle[0] * 256 / 360, s->angle[1] * 256 / 360, s->angle[2] * 256 / 360
+// E5_ANGLES16=1: short[3] = s->angle[0] * 65536 / 360, s->angle[1] * 65536 / 360, s->angle[2] * 65536 / 360
+#define E5_ANGLES (1<<2)
+// E5_MODEL16=0: byte = s->modelindex
+// E5_MODEL16=1: short = s->modelindex
+#define E5_MODEL (1<<3)
+// E5_FRAME16=0: byte = s->frame
+// E5_FRAME16=1: short = s->frame
+#define E5_FRAME (1<<4)
+// byte = s->skin
+#define E5_SKIN (1<<5)
+// E5_EFFECTS16=0 && E5_EFFECTS32=0: byte = s->effects
+// E5_EFFECTS16=1 && E5_EFFECTS32=0: short = s->effects
+// E5_EFFECTS16=0 && E5_EFFECTS32=1: int = s->effects
+// E5_EFFECTS16=1 && E5_EFFECTS32=1: int = s->effects
+#define E5_EFFECTS (1<<6)
+// bits >= (1<<8)
+#define E5_EXTEND1 (1<<7)
+
+// flag
+#define E5_ORIGIN32 (1<<9) 
+// flag
+#define E5_ANGLES16 (1<<10)
+// flag
+#define E5_MODEL16 (1<<11)
+// byte = s->renderflags
+#define E5_FLAGS (1<<6)
+// byte = bound(0, s->alpha * 255, 255)
+#define E5_ALPHA (1<<13)
+// byte = bound(0, s->scale * 16, 255)
+#define E5_SCALE (1<<14)
+// bits >= (1<<16)
+#define E5_EXTEND2 (1<<15)
+
+// short = s->tagentity
+// byte = s->tagindex
+#define E5_ATTACHMENT (1<<16)
+// short = s->exteriormodelforentity
+#define E5_EXTERIORFORENTITY (1<<17)
+// short[4] = s->light[0], s->light[1], s->light[2], s->light[3]
+#define E5_LIGHT (1<<18)
+// byte = s->colormap
+#define E5_COLORMAP (1<<19)
+// byte = s->glowsize
+// byte = s->glowcolor
+#define E5_GLOW (1<<20)
+// short = s->effects
+#define E5_EFFECTS16 (1<<21)
+// int = s->effects
+#define E5_EFFECTS32 (1<<22)
+// bits >= (1<<24)
+#define E5_EXTEND3 (1<<23)
+
+// flag
+#define E5_FRAME16 (1<<24)
+// unused
+#define E5_UNUSED25 (1<<25)
+// unused
+#define E5_UNUSED26 (1<<26)
+// unused
+#define E5_UNUSED27 (1<<27)
+// unused
+#define E5_UNUSED28 (1<<28)
+// unused
+#define E5_UNUSED29 (1<<29)
+// unused
+#define E5_UNUSED30 (1<<30)
+// bits2 > 0
+#define E5_EXTEND4 (1<<31)
+
+typedef struct entity_database5_client_s
+{
+       qbyte visible[MAX_EDICTS];
+       qbyte visibledelta[MAX_EDICTS];
+       int statedelta[MAX_EDICTS];
+}
+entity_database5_t;
+
+typedef struct entity_database5_server_s
+{
+       // temporary working space for client data building
+       // 0-255 priority level, 0 = don't send
+       qbyte priorities[MAX_EDICTS];
+       // this is the visible entity numbers, sorted by their priority level
+       int numentitylist;
+       int entitylist[MAX_EDICTS];
+}
+entity_database5_server_t;
+
 extern cvar_t developer_networkentities;
 
 #endif
index 4b4ac374400738b63d6d222b0c2a3edf649497b6..4dda855c158404f308b97fcdc82990bc6339af1a 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -1132,11 +1132,11 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                        if (s->exteriormodelforclient && s->exteriormodelforclient == sv_writeentitiestoclient_clentnum)
                        {
                                s->flags |= RENDER_EXTERIORMODEL;
-                               EntityState_Write(s, &buf, e);
+                               EntityState_WriteUpdate(s, &buf, e);
                                s->flags &= ~RENDER_EXTERIORMODEL;
                        }
                        else
-                               EntityState_Write(s, &buf, e);
+                               EntityState_WriteUpdate(s, &buf, e);
                }
                else
                {