remove a couple useless lines
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Dec 2009 22:57:14 +0000 (22:57 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Dec 2009 22:57:14 +0000 (22:57 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9572 d7cf8633-e32d-0410-b094-e92efae38249

glquake.h

index cbe7406..37debd2 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -416,7 +416,6 @@ extern void (GLAPIENTRY *qglCopyTexSubImage3D)(GLenum target, GLint level, GLint
 #define GL_DEPTH_TEXTURE_MODE_ARB      0x884B
 #endif
 
-
 #ifndef GL_DOT3_RGB_ARB
 #define GL_DOT3_RGB_ARB                                0x86AE
 #define GL_DOT3_RGBA_ARB                               0x86AF
@@ -424,7 +423,6 @@ extern void (GLAPIENTRY *qglCopyTexSubImage3D)(GLenum target, GLint level, GLint
 
 /*
 // uncomment if this is actually needed by anyone
-extern int gl_dot3ext;
 #ifndef GL_DOT3_RGB_EXT
 #define GL_DOT3_RGB_EXT                                0x8740
 #define GL_DOT3_RGBA_EXT                       0x8741