]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
added sky quality and show framerate options to menu
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 May 2001 07:08:19 +0000 (07:08 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 May 2001 07:08:19 +0000 (07:08 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@221 d7cf8633-e32d-0410-b094-e92efae38249

gl_poly.h
menu.c
screen.h

index 34de01848036a450e96a4a41ecdce89086c998c7..bd8c4f6f919475caf6a9fdb30b154e52616c56af 100644 (file)
--- a/gl_poly.h
+++ b/gl_poly.h
@@ -1,4 +1,6 @@
 
 
+extern cvar_t r_skyquality;
+
 #define TPOLYTYPE_ALPHA 0
 #define TPOLYTYPE_ADD 1
 
 #define TPOLYTYPE_ALPHA 0
 #define TPOLYTYPE_ADD 1
 
diff --git a/menu.c b/menu.c
index 4cf1b583e8a12a20614dc8b045c356143a98f8ec..8e3cfbe7582277c5c13a57f79312cd45ca667b8b 100644 (file)
--- a/menu.c
+++ b/menu.c
@@ -1236,7 +1236,7 @@ again:
 //=============================================================================
 /* OPTIONS MENU */
 
 //=============================================================================
 /* OPTIONS MENU */
 
-#define        OPTIONS_ITEMS   21
+#define        OPTIONS_ITEMS   23
 
 #define        SLIDER_RANGE    10
 
 
 #define        SLIDER_RANGE    10
 
@@ -1264,22 +1264,31 @@ void M_AdjustSliders (int dir)
                Cvar_SetValue ("gl_lightmode", !gl_lightmode.value);
                break;
 
                Cvar_SetValue ("gl_lightmode", !gl_lightmode.value);
                break;
 
-       case 5: // hardware gamma
+       case 5: // sky quality
+               Cvar_SetValue ("r_skyquality", bound(0, r_skyquality.value + dir, 4));
+               break;
+
+       case 6: // hardware gamma
                Cvar_SetValue ("vid_gamma", bound(1, vid_gamma.value + dir * 0.25, 5));
                break;
                Cvar_SetValue ("vid_gamma", bound(1, vid_gamma.value + dir * 0.25, 5));
                break;
-       case 6: // hardware brightness
+
+       case 7: // hardware brightness
                Cvar_SetValue ("vid_brightness", bound(1, vid_brightness.value + dir * 0.25, 5));
                break;
                Cvar_SetValue ("vid_brightness", bound(1, vid_brightness.value + dir * 0.25, 5));
                break;
-       case 7: // hardware contrast
+
+       case 8: // hardware contrast
                Cvar_SetValue ("vid_contrast", bound(0.2, vid_contrast.value + dir * 0.08, 1));
                break;
                Cvar_SetValue ("vid_contrast", bound(0.2, vid_contrast.value + dir * 0.08, 1));
                break;
-       case 8: // software brightness
+
+       case 9: // software brightness
                Cvar_SetValue ("r_brightness", bound(1, r_brightness.value + dir * 0.25, 5));
                break;
                Cvar_SetValue ("r_brightness", bound(1, r_brightness.value + dir * 0.25, 5));
                break;
-       case 9: // software base brightness
+
+       case 10: // software base brightness
                Cvar_SetValue ("r_contrast", bound(0.2, r_contrast.value + dir * 0.08, 1));
                break;
                Cvar_SetValue ("r_contrast", bound(0.2, r_contrast.value + dir * 0.08, 1));
                break;
-       case 10: // music volume
+
+       case 11: // music volume
 #ifdef _WIN32
                bgmvolume.value += dir * 1.0;
 #else
 #ifdef _WIN32
                bgmvolume.value += dir * 1.0;
 #else
@@ -1287,11 +1296,12 @@ void M_AdjustSliders (int dir)
 #endif
                Cvar_SetValue ("bgmvolume", bound(1, bgmvolume.value, 5));
                break;
 #endif
                Cvar_SetValue ("bgmvolume", bound(1, bgmvolume.value, 5));
                break;
-       case 11: // sfx volume
+
+       case 12: // sfx volume
                Cvar_SetValue ("volume", bound(1, volume.value + dir * 0.1, 5));
                break;
 
                Cvar_SetValue ("volume", bound(1, volume.value + dir * 0.1, 5));
                break;
 
-       case 12: // always run
+       case 13: // always run
                if (cl_forwardspeed.value > 200)
                {
                        Cvar_SetValue ("cl_forwardspeed", 200);
                if (cl_forwardspeed.value > 200)
                {
                        Cvar_SetValue ("cl_forwardspeed", 200);
@@ -1304,33 +1314,37 @@ void M_AdjustSliders (int dir)
                }
                break;
 
                }
                break;
 
-       case 13: // lookspring
+       case 14: // lookspring
                Cvar_SetValue ("lookspring", !lookspring.value);
                break;
 
                Cvar_SetValue ("lookspring", !lookspring.value);
                break;
 
-       case 14: // lookstrafe
+       case 15: // lookstrafe
                Cvar_SetValue ("lookstrafe", !lookstrafe.value);
                break;
 
                Cvar_SetValue ("lookstrafe", !lookstrafe.value);
                break;
 
-       case 15: // mouse speed
+       case 16: // mouse speed
                Cvar_SetValue ("sensitivity", bound(1, sensitivity.value + dir * 0.5, 50));
                break;
 
                Cvar_SetValue ("sensitivity", bound(1, sensitivity.value + dir * 0.5, 50));
                break;
 
-       case 16: // mouse look
+       case 17: // mouse look
                Cvar_SetValue ("freelook", !freelook.value);
                break;
 
                Cvar_SetValue ("freelook", !freelook.value);
                break;
 
-       case 17: // invert mouse
+       case 18: // invert mouse
                Cvar_SetValue ("m_pitch", -m_pitch.value);
                break;
 
                Cvar_SetValue ("m_pitch", -m_pitch.value);
                break;
 
-       case 18: // windowed mouse
+       case 19: // windowed mouse
                Cvar_SetValue ("vid_mouse", !vid_mouse.value);
                break;
 
                Cvar_SetValue ("vid_mouse", !vid_mouse.value);
                break;
 
-       case 19:
+       case 20:
                Cvar_SetValue ("crosshair", bound(0, crosshair.value + dir, 5));
                break;
                Cvar_SetValue ("crosshair", bound(0, crosshair.value + dir, 5));
                break;
+
+       case 21: // show framerate
+               Cvar_SetValue ("showfps", !showfps.value);
+               break;
        }
 }
 
        }
 }
 
@@ -1379,6 +1393,7 @@ void M_Options_Draw (void)
        M_Print(16, y, "     Reset to defaults");y += 8;
        M_Print(16, y, "           Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
        M_Print(16, y, "  Overbright Rendering");M_DrawCheckbox(220, y, gl_lightmode.value);y += 8;
        M_Print(16, y, "     Reset to defaults");y += 8;
        M_Print(16, y, "           Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
        M_Print(16, y, "  Overbright Rendering");M_DrawCheckbox(220, y, gl_lightmode.value);y += 8;
+       M_Print(16, y, "           Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 4);y += 8;
        M_Print(16, y, "        Hardware Gamma");M_DrawSlider(220, y, (vid_gamma.value - 1) / 4);y += 8;
        M_Print(16, y, "   Hardware Brightness");M_DrawSlider(220, y, (vid_brightness.value - 1) / 4);y += 8;
        M_Print(16, y, "     Hardware Contrast");M_DrawSlider(220, y, (vid_contrast.value - 0.2) / 0.8);y += 8;
        M_Print(16, y, "        Hardware Gamma");M_DrawSlider(220, y, (vid_gamma.value - 1) / 4);y += 8;
        M_Print(16, y, "   Hardware Brightness");M_DrawSlider(220, y, (vid_brightness.value - 1) / 4);y += 8;
        M_Print(16, y, "     Hardware Contrast");M_DrawSlider(220, y, (vid_contrast.value - 0.2) / 0.8);y += 8;
@@ -1394,6 +1409,7 @@ void M_Options_Draw (void)
        M_Print(16, y, "          Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
        M_Print(16, y, "             Use Mouse");M_DrawCheckbox(220, y, vid_mouse.value);y += 8;
        M_Print(16, y, "             Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
        M_Print(16, y, "          Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
        M_Print(16, y, "             Use Mouse");M_DrawCheckbox(220, y, vid_mouse.value);y += 8;
        M_Print(16, y, "             Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
+       M_Print(16, y, "        Show Framerate");M_DrawCheckbox(220, y, showfps.value);y += 8;
        M_Print(16, y, "         Video Options");y += 8;
 
        // cursor
        M_Print(16, y, "         Video Options");y += 8;
 
        // cursor
@@ -1423,7 +1439,7 @@ void M_Options_Key (int k)
                case 2:
                        Cbuf_AddText ("exec default.cfg\n");
                        break;
                case 2:
                        Cbuf_AddText ("exec default.cfg\n");
                        break;
-               case 20:
+               case 22:
                        M_Menu_Video_f ();
                        break;
                default:
                        M_Menu_Video_f ();
                        break;
                default:
index e073834f7a231a91e6ae30d342f50904a6f49fce..273436a37bdda1804d17535a6d26f75b7bfe5623 100644 (file)
--- a/screen.h
+++ b/screen.h
@@ -46,3 +46,4 @@ extern cvar_t r_contrast;
 extern cvar_t gl_lightmode;
 extern cvar_t scr_viewsize;
 extern cvar_t crosshair;
 extern cvar_t gl_lightmode;
 extern cvar_t scr_viewsize;
 extern cvar_t crosshair;
+extern cvar_t showfps;