Fixed Win32 wav sound driver (thanks to fuh for the bug report). Cleaned up some...
authormolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 2 Feb 2005 09:12:02 +0000 (09:12 +0000)
committermolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 2 Feb 2005 09:12:02 +0000 (09:12 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4986 d7cf8633-e32d-0410-b094-e92efae38249

snd_win.c

index 8197b25..8d4f00d 100644 (file)
--- a/snd_win.c
+++ b/snd_win.c
@@ -42,7 +42,6 @@ typedef enum {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
 static qboolean        wavonly;
 static qboolean        dsound_init;
 static qboolean        wav_init;
-static qboolean        snd_firsttime = true, snd_isdirect, snd_iswave;
 static qboolean        primary_format_set;
 
 static int     snd_sent, snd_completed;
@@ -86,7 +85,7 @@ S_BlockSound
 void S_BlockSound (void)
 {
        // DirectSound takes care of blocking itself
-       if (snd_iswave)
+       if (wav_init)
        {
                snd_blocked++;
 
@@ -104,7 +103,7 @@ S_UnblockSound
 void S_UnblockSound (void)
 {
        // DirectSound takes care of blocking itself
-       if (snd_iswave)
+       if (wav_init)
                snd_blocked--;
 }
 
@@ -292,13 +291,11 @@ sndinitstat SNDDMA_InitDirect (void)
 
                        if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat))
                        {
-                               if (snd_firsttime)
-                                       Con_Print("Set primary sound buffer format: no\n");
+                               Con_Print("Set primary sound buffer format: no\n");
                        }
                        else
                        {
-                               if (snd_firsttime)
-                                       Con_Print("Set primary sound buffer format: yes\n");
+                               Con_Print("Set primary sound buffer format: yes\n");
 
                                primary_format_set = true;
                        }
@@ -336,8 +333,7 @@ sndinitstat SNDDMA_InitDirect (void)
                        return SIS_FAILURE;
                }
 
-               if (snd_firsttime)
-                       Con_Print("Using secondary sound buffer\n");
+               Con_Print("Using secondary sound buffer\n");
        }
        else
        {
@@ -361,11 +357,10 @@ sndinitstat SNDDMA_InitDirect (void)
        // Make sure mixer is active
        pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
 
-       if (snd_firsttime)
-               Con_Printf("   %d channel(s)\n"
-                              "   %d bits/sample\n"
-                                          "   %d samples/sec\n",
-                                          shm->format.channels, shm->format.width * 8, shm->format.speed);
+       Con_Printf("   %d channel(s)\n"
+                      "   %d bits/sample\n"
+                                  "   %d samples/sec\n",
+                                  shm->format.channels, shm->format.width * 8, shm->format.speed);
 
        gSndBufSize = dsbcaps.dwBufferBytes;
 
@@ -559,30 +554,20 @@ qboolean SNDDMA_Init(void)
        if (COM_CheckParm ("-wavonly"))
                wavonly = true;
 
-       dsound_init = wav_init = 0;
+       dsound_init = false;
+       wav_init = false;
 
        stat = SIS_FAILURE;     // assume DirectSound won't initialize
 
        // Init DirectSound
        if (!wavonly)
        {
-               if (snd_firsttime || snd_isdirect)
-               {
-                       stat = SNDDMA_InitDirect ();
+               stat = SNDDMA_InitDirect ();
 
-                       if (stat == SIS_SUCCESS)
-                       {
-                               snd_isdirect = true;
-
-                               if (snd_firsttime)
-                                       Con_Print("DirectSound initialized\n");
-                       }
-                       else
-                       {
-                               snd_isdirect = false;
-                               Con_Print("DirectSound failed to init\n");
-                       }
-               }
+               if (stat == SIS_SUCCESS)
+                       Con_Print("DirectSound initialized\n");
+               else
+                       Con_Print("DirectSound failed to init\n");
        }
 
        // if DirectSound didn't succeed in initializing, try to initialize
@@ -591,29 +576,16 @@ qboolean SNDDMA_Init(void)
        // to have sound)
        if (!dsound_init && (stat != SIS_NOTAVAIL))
        {
-               if (snd_firsttime || snd_iswave)
-               {
-
-                       snd_iswave = SNDDMA_InitWav ();
-
-                       if (snd_iswave)
-                       {
-                               if (snd_firsttime)
-                                       Con_Print("Wave sound initialized\n");
-                       }
-                       else
-                       {
-                               Con_Print("Wave sound failed to init\n");
-                       }
-               }
+               if (SNDDMA_InitWav ())
+                       Con_Print("Wave sound initialized\n");
+               else
+                       Con_Print("Wave sound failed to init\n");
        }
 
-       snd_firsttime = false;
-
        if (!dsound_init && !wav_init)
-               return 0;
+               return false;
 
-       return 1;
+       return true;
 }
 
 /*
@@ -676,6 +648,8 @@ void SNDDMA_Submit(void)
                return;
 
        paintpot += (paintedtime - prev_painted) * shm->format.channels * shm->format.width;
+       if (paintpot > WAV_BUFFERS * WAV_BUFFER_SIZE)
+               paintpot = WAV_BUFFERS * WAV_BUFFER_SIZE;
        prev_painted = paintedtime;
 
        // submit new sound blocks
@@ -714,10 +688,12 @@ void SNDDMA_Shutdown(void)
        FreeSound ();
 }
 
-DWORD dsound_dwSize;
-DWORD dsound_dwSize2;
-DWORD *dsound_pbuf;
-DWORD *dsound_pbuf2;
+
+static DWORD dsound_dwSize;
+static DWORD dsound_dwSize2;
+static DWORD *dsound_pbuf;
+static DWORD *dsound_pbuf2;
+
 void *S_LockBuffer(void)
 {
        int reps;
@@ -758,8 +734,10 @@ void *S_LockBuffer(void)
                }
                return dsound_pbuf;
        }
-       else
+       else if (wav_init)
                return shm->buffer;
+       else
+               return NULL;
 }
 
 void S_UnlockBuffer(void)