added arg: connect-userinfo; works like this: "connect server password foobar" will...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 3 Sep 2010 05:20:33 +0000 (05:20 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 3 Sep 2010 05:20:33 +0000 (05:20 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10434 d7cf8633-e32d-0410-b094-e92efae38249

cl_main.c
client.h
host_cmd.c
netconn.c

index 6ca122d..f005caf 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -407,7 +407,7 @@ CL_EstablishConnection
 Host should be either "local" or a net address
 =====================
 */
-void CL_EstablishConnection(const char *host)
+void CL_EstablishConnection(const char *host, int firstarg)
 {
        if (cls.state == ca_dedicated)
                return;
@@ -434,7 +434,24 @@ void CL_EstablishConnection(const char *host)
                cls.connect_trying = true;
                cls.connect_remainingtries = 3;
                cls.connect_nextsendtime = 0;
+
+               // only NOW, set connect_userinfo
+               if(firstarg >= 0)
+               {
+                       int i;
+                       *cls.connect_userinfo = 0;
+                       for(i = firstarg; i+2 <= Cmd_Argc(); i += 2)
+                               InfoString_SetValue(cls.connect_userinfo, sizeof(cls.connect_userinfo), Cmd_Argv(i), Cmd_Argv(i+1));
+               }
+               else if(firstarg < -1)
+               {
+                       // -1: keep as is (reconnect)
+                       // -2: clear
+                       *cls.connect_userinfo = 0;
+               }
+
                M_Update_Return_Reason("Trying to connect...");
+
                // run several network frames to jump into the game quickly
                //if (sv.active)
                //{
index d978016..2ab8079 100644 (file)
--- a/client.h
+++ b/client.h
@@ -710,6 +710,9 @@ typedef struct client_static_s
        // password spectator name team skin topcolor bottomcolor rate noaim msg *ver *ip
        char userinfo[MAX_USERINFO_STRING];
 
+       // extra user info for the "connect" command
+       char connect_userinfo[MAX_USERINFO_STRING];
+
        // video capture stuff
        capturevideostate_t capturevideo;
 }
@@ -1334,7 +1337,7 @@ void CL_Locs_FindLocationName(char *buffer, size_t buffersize, vec3_t point);
 void CL_Shutdown (void);
 void CL_Init (void);
 
-void CL_EstablishConnection(const char *host);
+void CL_EstablishConnection(const char *host, int firstarg);
 
 void CL_Disconnect (void);
 void CL_Disconnect_f (void);
index 3f9c56e..d15a04c 100644 (file)
@@ -383,7 +383,7 @@ void Host_Map_f (void)
        strlcpy(level, Cmd_Argv(1), sizeof(level));
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
-               CL_EstablishConnection("local:1");
+               CL_EstablishConnection("local:1", -2);
 }
 
 /*
@@ -420,7 +420,7 @@ void Host_Changelevel_f (void)
        strlcpy(level, Cmd_Argv(1), sizeof(level));
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
-               CL_EstablishConnection("local:1");
+               CL_EstablishConnection("local:1", -2);
 }
 
 /*
@@ -454,7 +454,7 @@ void Host_Restart_f (void)
        strlcpy(mapname, sv.name, sizeof(mapname));
        SV_SpawnServer(mapname);
        if (sv.active && cls.state == ca_disconnected)
-               CL_EstablishConnection("local:1");
+               CL_EstablishConnection("local:1", -2);
 }
 
 /*
@@ -475,7 +475,7 @@ void Host_Reconnect_f (void)
                // will still contain its IP address, so get the address...
                InfoString_GetValue(cls.userinfo, "*ip", temp, sizeof(temp));
                if (temp[0])
-                       CL_EstablishConnection(temp);
+                       CL_EstablishConnection(temp, -1);
                else
                        Con_Printf("Reconnect to what server?  (you have not connected to a server yet)\n");
                return;
@@ -530,7 +530,7 @@ void Host_Connect_f (void)
        // clear the rcon password, to prevent vulnerability by stuffcmd-ing a connect command
        if(rcon_secure.integer <= 0)
                Cvar_SetQuick(&rcon_password, "");
-       CL_EstablishConnection(Cmd_Argv(1));
+       CL_EstablishConnection(Cmd_Argv(1), 2);
 }
 
 
@@ -1072,7 +1072,7 @@ void Host_Loadgame_f (void)
 
        // make sure we're connected to loopback
        if (sv.active && cls.state == ca_disconnected)
-               CL_EstablishConnection("local:1");
+               CL_EstablishConnection("local:1", -2);
 }
 
 //============================================================================
index 3f0796e..3de6394 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -1660,7 +1660,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
                        InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
                        // TODO: add userinfo stuff here instead of using NQ commands?
-                       NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress);
+                       NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\%schallenge\\%s", protocolnames, cls.connect_userinfo, string + 10), peeraddress);
                        return true;
                }
                if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
@@ -1844,7 +1844,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        cls.qw_qport = qport.integer;
                        // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
                        InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
-                       NetConn_WriteString(mysocket, va("\377\377\377\377connect %i %i %i \"%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo), peeraddress);
+                       NetConn_WriteString(mysocket, va("\377\377\377\377connect %i %i %i \"%s%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo, cls.connect_userinfo), peeraddress);
                        return true;
                }
                if (length >= 1 && string[0] == 'j' && cls.connect_trying)