Fix texture type of renderbuffers (was random crap, now is GL_TEXTURE_2D).
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 1 Mar 2015 18:54:11 +0000 (18:54 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 1 Mar 2015 18:54:11 +0000 (18:54 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12164 d7cf8633-e32d-0410-b094-e92efae38249


No differences found