]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
GAME_NEXUIZ no longer loads a number of gfx/ pics that it does not use
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 May 2005 21:27:24 +0000 (21:27 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 May 2005 21:27:24 +0000 (21:27 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5279 d7cf8633-e32d-0410-b094-e92efae38249

sbar.c

diff --git a/sbar.c b/sbar.c
index 1322245ebe736d78352ce6076fd361609580bd22..6855471b2dc3be260ffd883ed8302742d76464d3 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -135,22 +135,13 @@ void sbar_start(void)
 
        numsbarpics = 0;
 
-       sb_disc = Sbar_NewPic("gfx/disc");
-
-       for (i = 0;i < 10;i++)
+       if (gamemode == GAME_SOM)
        {
-               sb_nums[0][i] = Sbar_NewPic (va("gfx/num_%i",i));
-               sb_nums[1][i] = Sbar_NewPic (va("gfx/anum_%i",i));
-       }
-
-       sb_nums[0][10] = Sbar_NewPic ("gfx/num_minus");
-       sb_nums[1][10] = Sbar_NewPic ("gfx/anum_minus");
+               sb_disc = Sbar_NewPic("gfx/disc");
 
-       sb_colon = Sbar_NewPic ("gfx/num_colon");
-       sb_slash = Sbar_NewPic ("gfx/num_slash");
+               for (i = 0;i < 10;i++)
+                       sb_nums[0][i] = Sbar_NewPic (va("gfx/num_%i",i));
 
-       if (gamemode == GAME_SOM)
-       {
                somsb_health = Sbar_NewPic("gfx/hud_health");
                somsb_ammo[0] = Sbar_NewPic("gfx/sb_shells");
                somsb_ammo[1] = Sbar_NewPic("gfx/sb_nails");
@@ -162,6 +153,10 @@ void sbar_start(void)
        }
        else if (gamemode == GAME_NEXUIZ)
        {
+               for (i = 0;i < 10;i++)
+                       sb_nums[0][i] = Sbar_NewPic (va("gfx/num_%i",i));
+               sb_nums[0][10] = Sbar_NewPic ("gfx/num_minus");
+
                sb_ammo[0] = Sbar_NewPic ("gfx/sb_shells");
                sb_ammo[1] = Sbar_NewPic ("gfx/sb_bullets");
                sb_ammo[2] = Sbar_NewPic ("gfx/sb_rocket");
@@ -181,6 +176,20 @@ void sbar_start(void)
        }
        else
        {
+               sb_disc = Sbar_NewPic("gfx/disc");
+
+               for (i = 0;i < 10;i++)
+               {
+                       sb_nums[0][i] = Sbar_NewPic (va("gfx/num_%i",i));
+                       sb_nums[1][i] = Sbar_NewPic (va("gfx/anum_%i",i));
+               }
+
+               sb_nums[0][10] = Sbar_NewPic ("gfx/num_minus");
+               sb_nums[1][10] = Sbar_NewPic ("gfx/anum_minus");
+
+               sb_colon = Sbar_NewPic ("gfx/num_colon");
+               sb_slash = Sbar_NewPic ("gfx/num_slash");
+
                sb_weapons[0][0] = Sbar_NewPic ("gfx/inv_shotgun");
                sb_weapons[0][1] = Sbar_NewPic ("gfx/inv_sshotgun");
                sb_weapons[0][2] = Sbar_NewPic ("gfx/inv_nailgun");
@@ -983,8 +992,10 @@ void Sbar_Draw (void)
                        // special items
                        if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
                        {
-                               Sbar_DrawNum (36, 0, 666, 3, 1);
-                               Sbar_DrawPic (0, 0, sb_disc);
+                               // Nexuiz has no anum pics
+                               //Sbar_DrawNum (36, 0, 666, 3, 1);
+                               // Nexuiz has no disc pic
+                               //Sbar_DrawPic (0, 0, sb_disc);
                        }
 
                        // armor
@@ -1259,16 +1270,19 @@ void Sbar_IntermissionOverlay (void)
        dig = cl.completed_time/60;
        Sbar_DrawNum (160, 64, dig, 3, 0);
        num = cl.completed_time - dig*60;
-       Sbar_DrawPic (234,64,sb_colon);
+       if (gamemode != GAME_NEXUIZ)
+               Sbar_DrawPic (234,64,sb_colon);
        Sbar_DrawPic (246,64,sb_nums[0][num/10]);
        Sbar_DrawPic (266,64,sb_nums[0][num%10]);
 
        Sbar_DrawNum (160, 104, cl.stats[STAT_SECRETS], 3, 0);
-       Sbar_DrawPic (232, 104, sb_slash);
+       if (gamemode != GAME_NEXUIZ)
+               Sbar_DrawPic (232, 104, sb_slash);
        Sbar_DrawNum (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);
 
        Sbar_DrawNum (160, 144, cl.stats[STAT_MONSTERS], 3, 0);
-       Sbar_DrawPic (232, 144, sb_slash);
+       if (gamemode != GAME_NEXUIZ)
+               Sbar_DrawPic (232, 144, sb_slash);
        Sbar_DrawNum (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);
 
 }