From: samual Date: Sun, 20 Dec 2009 05:23:16 +0000 (+0000) Subject: Update cl_deathfade cvar description X-Git-Tag: xonotic-v0.1.0preview~1056 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=3a7bf3317ee00829b009093875b6d9165f82ad74 Update cl_deathfade cvar description git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9591 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/cl_main.c b/cl_main.c index ef8ab01c..34c715fb 100644 --- a/cl_main.c +++ b/cl_main.c @@ -72,7 +72,7 @@ cvar_t cl_beams_quakepositionhack = {CVAR_SAVE, "cl_beams_quakepositionhack", "1 cvar_t cl_beams_instantaimhack = {CVAR_SAVE, "cl_beams_instantaimhack", "0", "makes your lightning gun aiming update instantly"}; cvar_t cl_beams_lightatend = {CVAR_SAVE, "cl_beams_lightatend", "0", "make a light at the end of the beam"}; -cvar_t cl_deathfade = {CVAR_SAVE, "cl_deathfade", "0", "fade screen to dark red when dead, value = how fast the fade is"}; +cvar_t cl_deathfade = {CVAR_SAVE, "cl_deathfade", "0", "fade screen to dark red when dead, value represents how fast the fade is (higher is faster)"}; cvar_t cl_noplayershadow = {CVAR_SAVE, "cl_noplayershadow", "0","hide player shadow"};