From: havoc Date: Tue, 28 Jan 2003 02:19:51 +0000 (+0000) Subject: corrected comment again, indicating that the offset for polygon 3 is in the bottom... X-Git-Tag: RELEASE_0_2_0_RC1~1 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=89c97e5914f82a665bfc57d521af35b12b4ad091;hp=c369fcf631b61d72c598ae37b01fc89a318044ae corrected comment again, indicating that the offset for polygon 3 is in the bottom right, not in the top left git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2710 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/cl_main.c b/cl_main.c index 4d209bcd..bc39115f 100644 --- a/cl_main.c +++ b/cl_main.c @@ -1063,11 +1063,11 @@ void R_DrawLightningBeamCallback(const void *calldata1, int calldata2) t2 = t1 + beamrepeatscale * length; // the beam is 3 polygons in this configuration: - // 3 2 + // * 2 // * * // 1****** // * * - // * * + // * 3 // they are showing different portions of the beam texture, creating an // illusion of a beam that appears to curl around in 3D space // (and realize that the whole polygon assembly orients itself to face