From: havoc Date: Thu, 17 Mar 2005 10:17:07 +0000 (+0000) Subject: q3 shader parsing now sets more materialflags (such as transparency) X-Git-Tag: xonotic-v0.1.0preview~5077 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=d4111cc0c01ee922c40750177336dc6469fb040b q3 shader parsing now sets more materialflags (such as transparency) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5091 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/model_brush.c b/model_brush.c index bd238e48..087430c6 100644 --- a/model_brush.c +++ b/model_brush.c @@ -3811,12 +3811,18 @@ static void Mod_Q3BSP_LoadTextures(lump_t *l) out->basematerialflags |= MATERIALFLAG_NODRAW; else if (out->surfaceparms & Q3SURFACEPARM_SKY) out->basematerialflags |= MATERIALFLAG_SKY; - else if (out->surfaceparms & (Q3SURFACEPARM_WATER | Q3SURFACEPARM_SLIME | Q3SURFACEPARM_LAVA)) - out->basematerialflags |= MATERIALFLAG_WATER; + else if (out->surfaceparms & Q3SURFACEPARM_LAVA) + out->basematerialflags |= MATERIALFLAG_WATER | MATERIALFLAG_FULLBRIGHT; + else if (out->surfaceparms & Q3SURFACEPARM_SLIME) + out->basematerialflags |= MATERIALFLAG_WATER | MATERIALFLAG_WATERALPHA; + else if (out->surfaceparms & Q3SURFACEPARM_WATER) + out->basematerialflags |= MATERIALFLAG_WATER | MATERIALFLAG_WATERALPHA; else out->basematerialflags |= MATERIALFLAG_WALL; - if (out->surfaceparms & (Q3SURFACEPARM_SLIME | Q3SURFACEPARM_WATER)) - out->basematerialflags |= MATERIALFLAG_WATERALPHA; + if (out->surfaceparms & Q3SURFACEPARM_TRANS) + out->basematerialflags |= MATERIALFLAG_TRANSPARENT; + if (out->textureflags & Q3TEXTUREFLAG_ADDITIVE) + out->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_TRANSPARENT; strlcpy(out->firstpasstexturename, firstpasstexturename, sizeof(out->firstpasstexturename)); if ((flags & Q3SURFACEPARM_SKY) && sky[0]) {