From: vortex Date: Sun, 2 May 2010 19:43:54 +0000 (+0000) Subject: call m_hide() on loadgame/map/changelevel/restart if keydest is menu one (menu or... X-Git-Tag: xonotic-v0.1.0preview~230^2~310 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=d654a049fd0b331a4fd7b65e3c06ae087ebe77e6;hp=d654a049fd0b331a4fd7b65e3c06ae087ebe77e6 call m_hide() on loadgame/map/changelevel/restart if keydest is menu one (menu or menu_grabbed), since we are going to force it to key_game (which if not forcing to m_hide leads to menu drawn but not reacting to key events). git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10167 d7cf8633-e32d-0410-b094-e92efae38249 ---