eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[xonotic/darkplaces.git] / cgamevm.c
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-05-14 havocremove an unneeded cast
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2004-11-24 havocfixed a critical bug with Vile and other midnight mods...
2004-11-14 havocupgraded rtlights format to have separate ambient,...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-08-25 havocMem_AllocPool flags and parent parameters added, now...
2004-02-21 havocmoved light matrix generation out of the render code...
2003-08-19 havocmore q3bsp work (and no it still doesn't work right)
2002-09-27 havocCL_TraceLine can now return what entity was hit (this...
2002-08-03 havocLots of speedups and cleanups in client code, dynamical...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-21 lordhavocsplit out RecursiveHullCheck and related code into...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-01 lordhavocadded CGVM_Stain function
2002-02-01 molivierRemoved warnings in MSVC6. Updated the DSP file.
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...