rewrote memory system entirely (hunk, cache, and zone are gone, memory pools replaced...
[xonotic/darkplaces.git] / cl_main.c
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-29 lordhavocchanged way that "entities" (CL_PrintEntities_f) displa...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-15 lordhavocmove dynamic lights up 30 units for the client player...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-29 lordhavocsplit render portion of entity_t struct into entity_ren...
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-05-12 lordhavocbuild number 101
2001-05-11 lordhavoc***map loader generates portals for the map*** (can...
2001-04-26 lordhavoca big change with a little description...
2001-04-20 lordhavocadded newmap function to render modules (so explosions...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-18 lordhavocremoved unused 'minlight' option from dlight struct...
2000-11-17 lordhavocchanged texture slots in use message (developer mode...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-31 lordhavocmisc. cleanup, bubble trails fixed, improved lightmap...
2000-08-25 lordhavocpmodel fixes (now works properly in listen/singleplayer)
2000-08-23 lordhavocHalfLife texture transparency fixed, pmodel enhanced...
2000-08-23 lordhavocToo many fixes to mention. (sys_ticrate now controls...
2000-08-22 lordhavocInitial revision