improved setinfo handling so that quakeworld works much better now (name/topcolor...
[xonotic/darkplaces.git] / cl_main.c
2006-05-10 havocimproved setinfo handling so that quakeworld works...
2006-05-09 havocsignificantly reworked the cl_movement code, now predic...
2006-04-30 havocchanged svc_setangle to cause interpolated turning...
2006-04-20 havocchanged particle trail handling so that the TE_TEI_G3...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-15 havocfix clientside bmodel collisions (now can walk around...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-04 havocadded particle effect scripting using effectinfo.txt...
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-25 sajtcl_autodemo, when set to true, automatically records...
2006-03-23 havocfix some TraceBox calls that weren't updated like they...
2006-03-23 havoccorrected PFLAGS_FULLDYNAMIC pitch angle handling
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocmoved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-10 havocfixed cl_activebeams handling, now beams work again
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-26 havocqw support is 99% working
2006-02-25 havocQW support getting closer
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocrenamed cl.protocol to cls.protocol
2006-02-23 havocmerged NetConn_SendReliableMessage into NetConn_SendUnr...
2006-02-16 havocreworked input timing a bit more, now cl_movement 1...
2006-02-15 havocchanged client input packets to be sent at a fixed...
2006-02-12 havocrenamed NetConn_UpdateServerStuff to NetConn_UpdateSock...
2006-02-12 havocfixed glsl colormapping brightness bug when using colormod
2006-02-11 havocremoved crash parameter from Host_ShudownServer, elimin...
2006-02-11 havocmigrated cls.message and client->message buffers into...
2006-02-07 havocchanged two MAX_LIGHTSTYLE references to cl_max_lightstyle
2006-02-01 havocadded description string to all cvars and commands
2006-01-21 molivierFixed drawmask for non-csqc mods. Thanks to Willis...
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2006-01-10 havocadded EF_DOUBLESIDED (and internally RENDER_NOCULLFACE)
2005-11-29 havocdisabled dlight from scrag and hellknight shots
2005-11-25 havoccleaned up edict clearing when connecting or coming...
2005-11-25 havocfixed up various bugs with cl_beams_relative, and reena...
2005-11-23 havocremoving uses of entity_render_t->origin in the client
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-13 havocadded Matrix4x4_Normalize
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-10-26 havocfix stupid bug introduced by merging CL_DecayLights...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-08-15 moliviercl_lastquakeentity and cl_isquakeentity are now reset...
2005-08-14 havocadded cl_deathnoviewmodel, cl_deathscoreboard and cl_de...
2005-07-05 havocmore size_t
2005-06-22 havocchanged a lot of Host_Error calls to Con_Printf or...
2005-06-11 havocsplit CL_ClientMovement into CL_ClientMovement_Input...
2005-06-05 havocfix lagged prydon cursor trace bug (it was using render...
2005-05-30 havocmade bmodel trails (if anyone ever dares to try them...
2005-05-30 havocignore RENDER_VIEWMODEL if tagentity is set
2005-05-18 havocfix interpolation of cl_movement
2005-05-16 havocfix bug that rotated all sounds 90 degrees to the right...
2005-05-06 havocattachments now inherit RENDER_VIEWMODEL from their...
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-04-06 havocchanged cl_brushmodel_entities array from entity_render...
2005-04-05 havocmade CL_ExpandEntities cause an error if called before...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2005-04-02 havocfixed hl sprite additive mode
2005-03-27 havocimplemented tag attachments on skeletal .zym models...
2005-03-23 havocdisabled item bobbing by default
2005-02-04 havocnow lerps punchangle and punchvector
2005-01-13 havocslight optimization to CL_RelinkNetworkEntities to...
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2005-01-01 tomazAdded CL_Shutdown which took care of 14 memory leaks...
2004-12-18 black-CL_Video now allows multiple streams again. It is...
2004-12-18 havocrenamed cl_stainmapsclearonload to cl_stainmaps_clearon...
2004-12-18 havoccl_stainmapsclearonload now defaults to 1 (as it was...
2004-12-04 black-Added the console command prvm_globalset
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-12-02 blackIve done three todo items:
2004-12-01 havocreset animation interpolation on weaponmodel when model...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-24 havocfixed a critical bug with Vile and other midnight mods...
2004-11-22 molivierSeveral changes to the SFX lock code in the sound engin...
2004-11-20 havocfix the unintentional framegroup timing reset that...
2004-11-15 havocforgot to commit this file
2004-10-15 havocnow shows status messages in join game menu when a...
2004-10-13 molivierLots of minor fixes and improvements to the sound engin...
2004-10-08 havocfixed constant resetting of animation interpolation...
2004-09-28 havocimplemented DP_EF_NODEPTHTEST extension
2004-09-26 havocstatic entities now light and shadow properly
2004-09-26 havocr_fullbright 1 now works properly with r_shadow_realtim...
2004-09-26 havocadded r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig...
2004-09-17 tomazClears stainmaps on map restart/change based on cl_stai...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-09-12 tomazMerged CL_RocketTrail2 into CL_RocketTrail.
2004-09-12 tomazMade cl_beams_relative only affect view-attached beams.
2004-09-03 havoczym models are now loaded into the same structs as...
2004-09-03 havocadded cl_particles_explosions_bubbles/sparks/smoke...
2004-09-01 havoccl.viewzoomold/new are now reset in CL_ClearState
2004-09-01 havocGAME_NETHERWORLD patch: a bunch of cvars and some menu...
2004-08-25 havocMem_AllocPool flags and parent parameters added, now...
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