Don't allow shortcuts with Ctrl+Alt because on Windows they can be used as the AltGr...
[xonotic/darkplaces.git] / cl_screen.c
2018-09-09 havocAdded vid_conwidthauto cvar which updates vid_conwidth...
2018-09-08 havocDon't apply r_showtris and such to the HUD and other...
2018-08-05 havocRemove a lot of OpenGL extension checks.
2018-07-29 havocRemove gl_dither cvar, it isn't supported in GL3.2...
2018-05-22 havocRemove use of glPolygonStipple - it will need to be...
2018-05-20 havocJust assume GL_ARB_texture_non_power_of_two and a numbe...
2018-05-20 havocRemove some unused parameters on R_SetupShader_Generic.
2018-05-06 havocRemove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav...
2018-05-02 havocRemove shadowvolume rendering entirely, now shadowmaps...
2018-04-15 havocReworked v_isometric code significantly, it now default...
2018-04-15 havocChanged how polygonbegin guesses if the geometry is...
2018-04-14 havocAdded v_isometric cvars, this mode is mostly a curiosit...
2018-04-13 havocMade RENDERPATH_GL20 require fbo support and always...
2018-04-13 havocFix some viewport issues with r_viewfbo and r_bloom...
2018-04-13 havocCSQC polygonbegin functionality now uses the CL_MeshEnt...
2018-04-12 havocDefault scr_loadingscreen_background to 1, and also...
2018-04-11 havocAdded Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo...
2018-04-10 havocRemove v_glslgamma cvar (now assumed to be 1) and corre...
2018-04-09 havocRefactored R_UpdateEntityLighting to CL_UpdateEntitySha...
2018-04-07 havocFix a mistake made when merging R_RenderView call in...
2018-04-07 havocMake the semantics of CL_VM_UpdateView more clear ...
2018-04-03 havocRemove v_hwgamma feature as it is not worth maintaining...
2016-09-10 havocFix MSVC++ 2015 warnings about variable scope and some...
2016-07-20 divverentMake the touch outline feature actually work.
2015-03-05 divverentFix a dpsnprintf use.
2015-03-04 divverentFix clang-analyzer false positives.
2014-05-29 havocFixed a large number of WIN64 type conversion warnings.
2014-03-04 havocincrease MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTI...
2014-01-07 divverentFix some warnings.
2013-09-19 divverentRework game specific hacks to have a special group...
2013-08-03 divverentFix name of CONFIG_VIDEO_CAPTURE macro.
2013-08-03 divverentRevert "Revert "Build in subdirs"", as the issues seem...
2013-07-22 divverentfix alpha screenshots
2013-07-17 havocSteel Storm additions for mobile (EluanCM)
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2013-07-07 havocfix a serious issue with CSQC frametime being non-zero...
2013-06-19 havocsome cleanup of glDelete calls to guard against bugs...
2013-04-17 havocfix a severe texture corruption and crash case when...
2013-02-28 havocimplemented r_batch_dynamicbuffer which allows the...
2013-02-28 havocimplemented use of GL_ARB_uniform_buffer_object for...
2013-02-23 havocfix C++ compile error
2013-02-23 havocadded entity caching stats in graph
2013-02-23 havocremoved frames last second report in r_speeds graph
2013-02-23 havocchanged r_refdef.stats struct to be an array indexed...
2013-01-10 havocpatch from roboman2444 :
2012-09-26 divverentuse library versions 2 and 3 of ODE too. It seems compa...
2012-09-23 vortexscr_loadingscreen_background: fix double-applied gamma.
2012-09-19 divverentcl_loadingscreen_fps: fix it on Linux
2012-09-01 vortexNew cvar scr_loadingscreen_picture to customize loading...
2012-08-09 vortexNew cvar scr_loadingscreen_maxfps (default 10) which...
2012-04-19 divverentremove some more dead code
2012-03-12 divverentintroducing "scr_loadingscreen_firstforstartup"
2011-12-03 divverentadd cl_minfps_force cvar to run minfps code even during...
2011-12-03 divverenttransform: make hysteresis one-sided, no behaviour...
2011-12-03 divverentnew cl_minfps logic that seems a lot more successful...
2011-11-14 divverenthopefully fix the r_stereo bug
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-16 havocfix motionblur with r_viewfbo 2 or 3
2011-10-16 havocoverhauling a lot of functions to allow fbo rendering
2011-10-14 havocremoved scr_zoomwindow feature to simplify code
2011-10-14 havocfix bugs with CSQC clearscene function - it now restore...
2011-10-12 havocdisplay scene brightness (r_refdef.view.colorscale...
2011-09-16 havocadded scr_screenshot_timestamp cvar which defaults...
2011-09-02 divverentadd -noconsole option to block console input and display
2011-08-21 vortex2 new cvars: sv_gameplayfix_unstickentities and sv_game...
2011-08-03 havocfix a pile of issues with calling conventions on GLES2...
2011-07-24 vortexFix gl_texturecompression_sprites to check for gl_textu...
2011-05-29 havocadded r_trippy cvar
2011-05-25 havocr_speeds now shows without being connected (in menu...
2011-05-14 divverentAttempt to make loading screens not stay cached, to...
2011-04-01 divverentpossibly fix offset calc for infobar
2011-04-01 havocadded GL_Finish function in backend, to centralize...
2011-04-01 havocadded support for dpsoftrast synchronization for fpsscaling
2011-04-01 havocreworked r_viewscale_fpsscaling to use the time of...
2011-03-31 havocadded r_viewfbo and r_viewscale cvars - the former...
2011-03-19 vortexadd "r_fog_clear" cvar which allows to disable framebuf...
2011-03-14 havocimproved vid_touchscreen - it now adapts to screen...
2011-03-11 havoccache collision trace results from frame to frame
2011-02-27 havocexperimental touchscreen support, intended for mobile...
2011-02-24 havocuse dynamic eye position-centered bouncegrid when rende...
2011-02-21 havocimplemented r_shadow_particletrace cvar which enables...
2011-02-11 havocadded iris adaptation experiment
2011-01-18 havocreduced memory usage by around 20MB (no longer allocate...
2011-01-17 divverentfix console margin calculation
2011-01-12 divverentmake infobar height configurable
2010-12-12 divverentsimplify it, and make it a bit nicer to the GPU
2010-12-12 divverentfix loading screen handling (prevent self-overdraw)
2010-12-12 divverentcustomizable loading screen picture scale, including...
2010-11-24 divverentmove r_stereo adjustments into R_RenderView so that...
2010-11-14 havocrename meshes to draws in r_speeds report
2010-11-13 havocuse less R_Mesh_ResetTextureState calls for more perfor...
2010-11-13 havocrender shownetgraph much faster by drawing an entire...
2010-11-04 divverentremove some stupid \n chars in infobar strings
2010-10-19 divverentnew r_stereo modes (horiz and vert split)
2010-09-04 divverentAdding GAME_XONOTIC and recognizing xonotic executable...
2010-08-19 havocfix almost all g++ -pedantic warnings
2010-07-25 divverentmake prydon cursor absolute, not relative
2010-07-23 divverentFix the usage of the CACHEPICFLAGS_NOTPERSISTENT flag...
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 divverentfix minor typo in doc-string
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