- Sys_LoadLibrary now accepts several possible names for a DLL (it fixes
[xonotic/darkplaces.git] / common.h
2005-01-09 molivier- Sys_LoadLibrary now accepts several possible names...
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2004-12-03 molivier- DP now defines MACOSX when relevant
2004-10-27 molivierPure cleaning commit: removed "crc.[ch]" and "gl_warp_s...
2004-09-21 havocmade quakec stuffed quake1 protocol entities work along...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-08-27 havocadded GAME_NETHERWORLD
2004-08-24 tomazAdded GAME_PRYDON.
2004-08-02 molivierPut all gamemode information (name, game dir, ...)...
2004-07-11 coderjoeAdd OpenQuartz support, provided by Toddd.
2004-05-20 havocadded GAME_NEOTERIC
2004-05-19 havocmoved screenshot base name stuff to common.c, out of...
2004-03-11 molivierChanged the way DP detects and handles the CPU endianes...
2004-03-10 havocadded an extern for cmdline cvar
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-01 havocupgraded network protocol to DP5, now sends precise...
2004-02-21 havocmoved light matrix generation out of the render code...
2004-01-27 molivierSlight improvement in the way we include the strl{cat...
2003-12-31 havocfix a thinko in big endian support (forgot to use defin...
2003-12-29 havocadded GAME_SOM (and its hud), and shuffled some hud...
2003-12-16 havocrewrote FS_Search, hopefully it will work better now...
2003-12-04 havocconsole parsing now behaves like qwcl, thanks to Fuh...
2003-11-30 havocadded GAME_FNIGGIUM and GAME_SETHERAL
2003-11-30 havocadded comment support to COM_ReadAndTokenizeLine
2003-10-05 havocadded COM_ReadAndTokenizeLine, a useful parsing function
2003-10-02 molivierThe crusade against buffer overflows continues...
2003-09-30 molivierAdded strlcat and strlcpy, from OpenBSD. They are smart...
2003-09-20 havocadded GAME_ZYMOTIC
2003-09-13 havocrenamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO...
2003-07-31 havoccorrected a few LittleLongs to LittleFloat in md3 loadi...
2003-07-24 havocadded Battlemech (thanks to Todd for submitting the...
2003-07-02 havocadded GAME_GOODVSBAD2 and GAME_TEU
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-03-28 havoccorrected the misspelled name GAME_NEXIUZ (and related...
2003-03-28 havocMSG_ReadFloat now checks if the message has enough...
2003-03-27 havocElric added BuffBigLong, BuffBigShort, BuffLittleLong...
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2002-12-02 havocrenamed and altered SZ_HexDumpToConsole to be Com_HexDu...
2002-11-10 havocadd GAME_NEXIUZ gamemode
2002-09-24 havocThanks to Elric for adding dpmaster support!
2002-09-18 havocmatchpattern can now be case insensitive if desired
2002-09-11 havocwhitespace
2002-09-05 havocyou can now (try to) play in maps you don't have, and...
2002-08-23 havocremoved check for registered.integer in GAME_NORMAL...
2002-08-20 havocgot rid of host_parms
2002-08-20 havocgot rid of host_parms.argc and argv, now uses com_argc...
2002-08-10 havoc(patch from Elric) BloodBath renamed to Transfusion
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-03-30 lordhavocadded cl_avidemo cvar (saves a series of tga images...
2002-03-25 lordhavocnow loads gamedir/*.pak instead of gamedir/pak#.pak...
2002-03-20 lordhavocadded -bloodbath game
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-29 lordhavocfix for snprintf check (can't check if functions exist...
2001-10-28 lordhavocadded #define snprintf _snprintf for win32
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-30 lordhavocadded loadsize variable set by COM_LoadFile
2001-05-30 lordhavoccommented out COM_LoadCacheFile
2001-05-30 taniwhagzip support from quakeforge (QFile and friends). also...
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-03-02 lordhavocCoordinates are now floats in network protocol (bloats...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-01-29 lordhavocgot rid of Hunk_Alloc, all allocations now have a prope...
2001-01-29 lordhavocevery malloc/calloc/free converted to qmalloc/qfree...
2000-10-26 lordhavocchanges to dpprotocol code (precise aiming mainly)
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-22 lordhavocInitial revision